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Bump mod version
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NebulaPatcher/NebulaPlugin.cs

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namespace NebulaPatcher
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{
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[BepInPlugin("com.github.hubertgendron.nebula", "Nebula - Multiplayer Mod", "0.0.2.0")]
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[BepInPlugin("dsp.nebula-multiplayer", "Nebula - Multiplayer Mod", "0.2.0.0")]
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[BepInDependency("dsp.galactic-scale.2", BepInDependency.DependencyFlags.SoftDependency)] // to load after GS2
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[BepInProcess("DSPGAME.exe")]
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public class NebulaPlugin : BaseUnityPlugin
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{
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Harmony harmony = new Harmony("com.github.hubertgendron.nebula");
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Harmony harmony = new Harmony("dsp.nebula-multiplayer");
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void Awake()
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{

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