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(low tech map content) travois don't protect wounded people buckled to them from damage from being moved #5284

@sharah-za-fluffy

Description

@sharah-za-fluffy

Description of issue

while playing the "ironscav" variant of scavstation (frontier enclave map) I found a guy with broken feet who was still alive, I crafted a travois then buckled him to it, then I grabbed the travois and dragged him to help, sure enough his legs broke too because lol. another yinglet then also attempted to move the dying victim only to break even more bones

(note: I was informed that they work properly, just I was grabbing person instead, I maintain this is still issue because it's very very difficult to click the travois and not the person on it, should I delete this and replace with a feature request to make it easier to click the correct thing?)

Difference between expected and actual behavior

as primitive as a travois is, it should not mangle people if they are strapped (buckled) to it

Steps to reproduce

break someone's bones, buckle them to travois, attempt to move person in a safe manner with them as intended, fail anyway.

Specific information for locating

travois

Length of time in which bug has been known to occur

months now (possibly forever but we never attempted to use them before) but I am annoyed enough to ticket now

Client version, Server revision & Game ID

Revision: ScavStation
Date
2026-02-03
Branch
main
Game ID
cDS-dtYb
Runtime Version
515.1643
Compiler Version
515.1643
Revision
777792621db4fba0a950245212a162d9f61e4c46

Issue bingo

  • Issue could be reproduced at least once
  • Issue could be reproduced by different players
  • Issue could be reproduced in multiple rounds
  • Issue happened in a recent (less than 7 days ago) round
  • Couldn't find an existing issue about this

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