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README.md

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@@ -34,24 +34,6 @@ Depending on the runtime the game uses, Doorstop tries to run your assembly as f
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* Your assembly is run in a runtime that is isolated from Il2Cpp
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* You can access Il2Cpp runtime by interacting with its native `il2cpp_` API
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## WIP
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This project is a rewrite of the original Unity Doorstop.
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The goal of the rewrite is to clean up the code base and merge the Unix version into the main build.
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Current progress:
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* [x] Restructure to allow multiple platform support
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* [x] Port Windows support
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* [x] Port mono support
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* [x] Update Il2Cpp to use CoreCLR runtime
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* [x] Port Unix support
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* [x] Add Unix build scripts
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* [x] Add ability to start mono debugger without special dnSpy mono DLLs
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* [x] Add example run/configure script for Unix
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* [ ] Test that ports actually work
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* [x] Add automated CI builds
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## Building
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Doorstop uses [xmake](https://xmake.io/) to build the project. To build, run `build.bat`, `build.ps1` or `build.sh`.

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