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@@ -89,12 +89,9 @@ Doorstop sets some environment variables useful for code execution:
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### Debugging
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Doorstop 4 supports debugging the assemblies in the runtime.
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At the moment, debugging is somewhat limited depending on the runtime.
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#### Debugging in UnityMono
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At the moment, debugging is supported in Unity 2017+ games.
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To enable debugging, set `debug_enabled` to `true` and optionally change the debug server address via `debug_address` (see [configuration options](#doorstop-configuration)).
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After launching the game, you may connect to the debugger using the server address (default is `127.0.0.1:10000`).
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By default, the game won't wait for the debugger to connect; you may change the behaviour with the `debug_suspend` option.
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