Skip to content

Implement Tessendorf waves #23

@virtualritz

Description

@virtualritz

A C++ source that could easily be ported is e.g. available as part of the Houdini Ocean Toolkit here:

https://github.com/eloop/hot

A nice property of this algorithm is that it outputs parameters that can be used to drive foam (shading) and spray (particles).

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions