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README.md

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- Auto pattern scanning
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- Keys interactions
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## Usage
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- Edit the offsets in `include/constants/offsets.h`
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- Edit the modules in `include/constants/modules.h`
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- Go in `src/user/sample.cpp`
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- Set you **game module** the **offset** and the **method** (can be edited / created / deleted)
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```CPP
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void Sample::Run()
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{
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this->factory.cheats = {
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Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_1, DummyZero, nullptr),
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Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_2, DummyZero, nullptr),
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Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_3, DummyZero, nullptr),
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Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_4, DummyZero, nullptr),
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Cheat(MODULE_GAME_ASSEMBLY, OFFSET_SAMPLE_5, DummyZero, nullptr)
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};
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this->factory.Initialize();
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}
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```
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- Compile the project for x64
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- Inject `Cloak.dll`
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## Demo
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<image src="Assets/demo.gif"/>
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