Commit 55025d4
fix: enhance GPU allocation logic and QoS level calculation (#570)
* fix: enhance GPU allocation logic and QoS level calculation
- Added nil checks for NodeManagerConfig and NodeSelector in getMatchedPoolName to prevent potential nil pointer dereferences.
- Improved GPU allocation methods in GpuAllocator by ensuring thread safety with appropriate locking mechanisms.
- Enhanced QoS level calculation to ensure that limits and requests are not zero before determining high QoS, aligning with Kubernetes behavior.
* fix: reduce preemption log verbosity to V(4) to avoid log flooding
During preemption, N candidate nodes × M victims triggers massive logging
from validatePreemption, FilterWithPreempt, and queueingHint paths.
Changed all preemption DBG/validation Info-level logs to V(4) to keep
production logs clean while preserving debuggability with -v=4.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: update todos and fix process restart env not refreshing issue
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>1 parent 56b93e7 commit 55025d4
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15 files changed
+201
-117
lines changed- api/v1
- charts/tensor-fusion/crds
- config/crd/bases
- internal
- component
- controller
- gpuallocator
- scheduler
- expander
- gpuresources
- webhook/v1
- pkg/hypervisor/backend/single_node
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