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- Added a process selector.
- Changed .sln file to .slnx. - Added builds: - The Sly Collection (NTSC) - The 3 games will display as "Sly 1 NTSC (PS3)", "Sly 2 NTSC (PS3)" and "Sly 3 NTSC (PS3)". - The Sly Trilogy (PAL) - The 3 games will display as "Sly 1 PAL (PS3)", "Sly 2 PAL (PS3)" and "Sly 3 PAL (PS3)". - The Sly Trilogy (UK) - The 3 games will display as "Sly 1 UK (PS3)", "Sly 2 UK (PS3)" and "Sly 3 UK (PS3)". - Sly Cooper Collection (NTSC-J) - The 3 games will display as "Sly 1 NTSC-J (PS3)", "Sly 2 NTSC-J (PS3)" and "Sly 3 NTSC-J (PS3)". - Added "Strings" tab for Sly 2 & 2: - A tab that contains 2 sub-tabs: - "Localized" tab: - Populated on map change. - These strings are localized on non-english versions of the games. - Each entry represents the string id and the string itself, separated by a "-" symbol. - NOTE: The app internally sorts the list by string id. - "Savefile" tab: - Each entry represents a field in the savefile region. - NOTE: The app internally sorts the list by address. - Entities: - Added button "Warp entity to active character". - The search bar now also searches through the entities' addresses. - DAG: - The "Set state to" function has been changed so that it also writes to the savefile, meaning the change persists between loads. - Added job/checkpoint loading for Version 0 (Sly 2 NTSC March 17 and Sly 2 NTSC E3 Demo). - Added "Load to this entrance location" for Version 0. - Fixed a bug in which loading specific checkpoints (e.g. Sly 3 episode 1 "t1_gauntlet_interior_intro") would forcefully load the map in 3D. - Fixed a bug in which loading a checkpoint would set to 1 the "Focus count" and the "Complete count" of tasks with the state set to "Available". - E.g. Loading the Sly 2 episode 7 "t7_robot_war_intro_ext" task, abandoning the job and then entering the trigger for the "t7_bearcave_intro_ext" task would not play its binocucom dialogue. - Sly 1: - Implemented fly accelerate forward. - NTSC (PS3 PSN): - Fixed a bug that always loaded a map with the english language. - PAL (PS3 PSN): - Fixed a bug that always loaded a map with the english language. - Sly 2: - Added gadget binds editor. - Warping now takes into account if the character's origin is not 0,0,0. - Changed default text encoding from UTF8 to Windows-1252 (fixes the DAG tab when playing in Finnish). - NTSC March 17: - Fixed a crash when the user double left clicked on a task or a cluster (to load a checkpoint/job) in the DAG tab. - NTSC PlayStation Magazine Demo Disc 089: - Removed inaccessible maps from the maps combobox. - Sly 3: - Added gadget binds editor. - Warping now takes into account if the character's origin is not 0,0,0.
1 parent 462e62d commit dd7e8de

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README.md

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SlyMultiTrainer-Changelog.txt

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Version 1.0.2 (19/01/2026)
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- Added a process selector.
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- Changed .sln file to .slnx.
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- Added builds:
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- The Sly Collection (NTSC)
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- The 3 games will display as "Sly 1 NTSC (PS3)", "Sly 2 NTSC (PS3)" and "Sly 3 NTSC (PS3)".
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- The Sly Trilogy (PAL)
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- The 3 games will display as "Sly 1 PAL (PS3)", "Sly 2 PAL (PS3)" and "Sly 3 PAL (PS3)".
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- The Sly Trilogy (UK)
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- The 3 games will display as "Sly 1 UK (PS3)", "Sly 2 UK (PS3)" and "Sly 3 UK (PS3)".
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- Sly Cooper Collection (NTSC-J)
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- The 3 games will display as "Sly 1 NTSC-J (PS3)", "Sly 2 NTSC-J (PS3)" and "Sly 3 NTSC-J (PS3)".
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- Added "Strings" tab for Sly 2 & 2:
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- A tab that contains 2 sub-tabs:
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- "Localized" tab:
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- Populated on map change.
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- These strings are localized on non-english versions of the games.
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- Each entry represents the string id and the string itself, separated by a "-" symbol.
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- NOTE: The app internally sorts the list by string id.
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- "Savefile" tab:
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- Each entry represents a field in the savefile region.
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- NOTE: The app internally sorts the list by address.
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- Entities:
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- Added button "Warp entity to active character".
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- The search bar now also searches through the entities' addresses.
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- DAG:
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- The "Set state to" function has been changed so that it also writes to the savefile, meaning the change persists between loads.
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- Added job/checkpoint loading for Version 0 (Sly 2 NTSC March 17 and Sly 2 NTSC E3 Demo).
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- Added "Load to this entrance location" for Version 0.
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- Fixed a bug in which loading specific checkpoints (e.g. Sly 3 episode 1 "t1_gauntlet_interior_intro") would forcefully load the map in 3D.
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- Fixed a bug in which loading a checkpoint would set to 1 the "Focus count" and the "Complete count" of tasks with the state set to "Available".
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- E.g. Loading the Sly 2 episode 7 "t7_robot_war_intro_ext" task, abandoning the job and then entering the trigger for the "t7_bearcave_intro_ext" task would not play its binocucom dialogue.
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- Sly 1:
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- Implemented fly accelerate forward.
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- NTSC (PS3 PSN):
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- Fixed a bug that always loaded a map with the english language.
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- PAL (PS3 PSN):
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- Fixed a bug that always loaded a map with the english language.
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- Sly 2:
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- Added gadget binds editor.
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- Warping now takes into account if the character's origin is not 0,0,0.
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- Changed default text encoding from UTF8 to Windows-1252 (fixes the DAG tab when playing in Finnish).
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- NTSC March 17:
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- Fixed a crash when the user double left clicked on a task or a cluster (to load a checkpoint/job) in the DAG tab.
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- NTSC PlayStation Magazine Demo Disc 089:
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- Removed inaccessible maps from the maps combobox.
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- Sly 3:
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- Added gadget binds editor.
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- Warping now takes into account if the character's origin is not 0,0,0.
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Version 1.0.1 (24/11/2025)
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- Updated to .net10.
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- The app is now DPI-aware.

SlyMultiTrainer.sln

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SlyMultiTrainer.slnx

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<Solution>
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<Project Path="SlyMultiTrainer/SlyMultiTrainer.csproj" />
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</Solution>

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