Commit dd7e8de
committed
- Added a process selector.
- Changed .sln file to .slnx.
- Added builds:
- The Sly Collection (NTSC)
- The 3 games will display as "Sly 1 NTSC (PS3)", "Sly 2 NTSC (PS3)" and "Sly 3 NTSC (PS3)".
- The Sly Trilogy (PAL)
- The 3 games will display as "Sly 1 PAL (PS3)", "Sly 2 PAL (PS3)" and "Sly 3 PAL (PS3)".
- The Sly Trilogy (UK)
- The 3 games will display as "Sly 1 UK (PS3)", "Sly 2 UK (PS3)" and "Sly 3 UK (PS3)".
- Sly Cooper Collection (NTSC-J)
- The 3 games will display as "Sly 1 NTSC-J (PS3)", "Sly 2 NTSC-J (PS3)" and "Sly 3 NTSC-J (PS3)".
- Added "Strings" tab for Sly 2 & 2:
- A tab that contains 2 sub-tabs:
- "Localized" tab:
- Populated on map change.
- These strings are localized on non-english versions of the games.
- Each entry represents the string id and the string itself, separated by a "-" symbol.
- NOTE: The app internally sorts the list by string id.
- "Savefile" tab:
- Each entry represents a field in the savefile region.
- NOTE: The app internally sorts the list by address.
- Entities:
- Added button "Warp entity to active character".
- The search bar now also searches through the entities' addresses.
- DAG:
- The "Set state to" function has been changed so that it also writes to the savefile, meaning the change persists between loads.
- Added job/checkpoint loading for Version 0 (Sly 2 NTSC March 17 and Sly 2 NTSC E3 Demo).
- Added "Load to this entrance location" for Version 0.
- Fixed a bug in which loading specific checkpoints (e.g. Sly 3 episode 1 "t1_gauntlet_interior_intro") would forcefully load the map in 3D.
- Fixed a bug in which loading a checkpoint would set to 1 the "Focus count" and the "Complete count" of tasks with the state set to "Available".
- E.g. Loading the Sly 2 episode 7 "t7_robot_war_intro_ext" task, abandoning the job and then entering the trigger for the "t7_bearcave_intro_ext" task would not play its binocucom dialogue.
- Sly 1:
- Implemented fly accelerate forward.
- NTSC (PS3 PSN):
- Fixed a bug that always loaded a map with the english language.
- PAL (PS3 PSN):
- Fixed a bug that always loaded a map with the english language.
- Sly 2:
- Added gadget binds editor.
- Warping now takes into account if the character's origin is not 0,0,0.
- Changed default text encoding from UTF8 to Windows-1252 (fixes the DAG tab when playing in Finnish).
- NTSC March 17:
- Fixed a crash when the user double left clicked on a task or a cluster (to load a checkpoint/job) in the DAG tab.
- NTSC PlayStation Magazine Demo Disc 089:
- Removed inaccessible maps from the maps combobox.
- Sly 3:
- Added gadget binds editor.
- Warping now takes into account if the character's origin is not 0,0,0.1 parent 462e62d commit dd7e8de
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