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OpenXRUtilities.h
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126 lines (110 loc) · 6.56 KB
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/*
* Copyright 2024-2025 Diligent Graphics LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// OpenXR utilities
#include "../../GraphicsEngine/interface/RenderDevice.h"
#include "../../GraphicsEngine/interface/DeviceContext.h"
#include "../../../Primitives/interface/DataBlob.h"
#include <openxr/openxr.h>
DILIGENT_BEGIN_NAMESPACE(Diligent)
#include "../../../Primitives/interface/DefineRefMacro.h"
/// Prepares OpenXR graphics binding for the specified device and context.
/// \param [in] pDevice - Pointer to the render device.
/// \param [in] pContext - Pointer to the device context.
/// \param [out] ppGraphicsBinding - Address of the memory location where the pointer to the data blob
/// containing the graphics binding will be stored.
///
/// The function returns the data blob that contains the OpenXR graphics binding structure
/// (`XrGraphicsBindingVulkanKHR`, `XrGraphicsBindingD3D11KHR`, etc.).
/// The data blob should be used to create the OpenXR session, for example:
///
/// RefCntAutoPtr<IDataBlob> pGraphicsBinding;
/// GetOpenXRGraphicsBinding(m_pDevice, m_pImmediateContext, &pGraphicsBinding);
///
/// XrSessionCreateInfo sessionCI{XR_TYPE_SESSION_CREATE_INFO};
/// sessionCI.next = pGraphicsBinding->GetConstDataPtr();
/// sessionCI.systemId = m_SystemId;
/// xrCreateSession(m_xrInstance, &sessionCI, &m_xrSession);
///
void DILIGENT_GLOBAL_FUNCTION(GetOpenXRGraphicsBinding)(IRenderDevice* pDevice,
IDeviceContext* pContext,
IDataBlob** ppGraphicsBinding);
/// Creates OpenXR debug utils messenger.
XrDebugUtilsMessengerEXT DILIGENT_GLOBAL_FUNCTION(CreateOpenXRDebugUtilsMessenger)(
XrInstance xrInstance,
XrDebugUtilsMessageSeverityFlagsEXT xrMessageSeverities);
/// Destroys OpenXR debug utils messenger.
XrResult DILIGENT_GLOBAL_FUNCTION(DestroyOpenXRDebugUtilsMessenger)(XrDebugUtilsMessengerEXT xrDebugUtilsMessenger);
/// Allocates OpenXR swapchain image data, i.e. an array of appropriate structures for each device
/// type (`XrSwapchainImageVulkanKHR`, `XrSwapchainImageD3D11KHR`, etc.).
/// \param [in] DeviceType - Type of the render device.
/// \param [out] ImageCount - Number of images in the swapchain returned by OpenXR.
/// \param [out] ppSwapchainImageData - Address of the memory location where the pointer to the data blob
/// containing the swapchain image data will be stored.
///
/// The data blob data pointer should be passed to xrEnumerateSwapchainImages:
///
/// uint32_t SwapchainImageCount = 0;
/// xrEnumerateSwapchainImages(xrSwapchain, 0, &SwapchainImageCount, nullptr);
/// RefCntAutoPtr<IDataBlob> pSwapchainImageData;
/// AllocateOpenXRSwapchainImageData(m_DeviceType, SwapchainImageCount, &pSwapchainImageData);
/// xrEnumerateSwapchainImages(xrSwapchain, SwapchainImageCount, &SwapchainImageCount,
/// pSwapchainImageData->GetDataPtr<XrSwapchainImageBaseHeader>());
///
void DILIGENT_GLOBAL_FUNCTION(AllocateOpenXRSwapchainImageData)(RENDER_DEVICE_TYPE DeviceType,
Uint32 ImageCount,
IDataBlob** ppSwapchainImageData);
/// Returns the texture object that corresponds to the specified OpenXR swapchain image.
/// \param [in] pDevice - Pointer to the render device.
/// \param [in] ImageData - Pointer to the OpenXR swapchain image data returned by xrEnumerateSwapchainImages.
/// \param [in] ImageIndex - Index of the swapchain image.
/// \param [in] TexDesc - Texture description.
/// \param [out] ppImage - Address of the memory location where the pointer to the texture object
/// will be stored.
///
/// The function creates a texture object that corresponds to the specified OpenXR
/// swapchain image.
///
/// Typically, ImageData should be allocated by AllocateOpenXRSwapchainImageData and
/// filled by `xrEnumerateSwapchainImages` (see Diligent::AllocateOpenXRSwapchainImageData):
///
/// RefCntAutoPtr<ITexture> pImage;
/// GetOpenXRSwapchainImage(pDevice, pSwapchainImageData->GetConstDataPtr<XrSwapchainImageBaseHeader>(),
/// ImageIndex, Desc, &pImage);
///
/// `TexDesc` should be filled with the texture description that corresponds to the swapchain.
/// On Direct3D, the texture parameters will be derived from the swapchain resource.
/// On Vulkan, the texture description should be filled manually since Vulkan does not
/// provide a way to query texture parameters from the image.
///
void DILIGENT_GLOBAL_FUNCTION(GetOpenXRSwapchainImage)(IRenderDevice* pDevice,
const XrSwapchainImageBaseHeader* ImageData,
Uint32 ImageIndex,
const TextureDesc REF TexDesc,
ITexture** ppImage);
#include "../../../Primitives/interface/UndefRefMacro.h"
DILIGENT_END_NAMESPACE // namespace Diligent