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Description
- DME Sim Chamber improvements, incrementing models' levels & applying correct pristine chance
- Consume ULV Covers
- Maybe Consume Crafting Nether Star
- Make Recycling Recipe a Builder, with matrix
- More Balancing of Multiblocks (make more parallelizable?)
- Allow specifying default fluid
- Allow changing decomp
- Allow searching/removing gt recipes by output
- ABS recipe helpers
- Change Voltages to use GTValues instead of abstract magic numbers
- Wildcard Fluid/Item Ingredients for use in Finding Replacing GT Recipes
- Replace GT Recipe Helpers / Recipe Replacement Helpers
- Test if produced and current are same at end
- Should be either extension of RecipeBuilder or seperate class (maybe seperate class, so we can control accessible functions)
- Need two functions for each input/output: Replace + Add To
- Another function, that accepts the old (list for inputs, int/long for duration/EUt) and allows the user to modify it
- Allow Composition Replacement to take ItemStacks without materials OR replace composition builder with a more flexible version
- Allow translatable mode validation and modlist validation warnings, clickable links as well?
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