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BlaubeereeNotMyWing
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Clear dead players when broadcasting new
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src/gamemodes/amongus/gamemode/cl_net.moon

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@@ -149,6 +149,7 @@ net.Receive "NMW AU Flow", -> switch net.ReadUInt GAMEMODE.FlowSize
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--
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when GAMEMODE.FlowTypes.BroadcastDead
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if GAMEMODE.GameData.Lookup_PlayerByID
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GAMEMODE.GameData.DeadPlayers = {}
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count = net.ReadUInt 8
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for i = 1, count
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id = net.ReadUInt 8

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