|
16 | 16 | # descriptions are just the map name itself (this also helps |
17 | 17 | # pinpoint unfinished ones when you go through here). |
18 | 18 | # |
19 | | -{100}{}{Desert} // DESERT1.MAP |
20 | | -{101}{}{Desert} // DESERT2.MAP |
21 | | -{102}{}{Desert} // DESERT3.MAP |
22 | | -{103}{}{Arroyo} // arcaves.MAP |
23 | | -{104}{}{Arroyo} // arvillag.MAP |
24 | | -{105}{}{Arroyo} // arbridge.MAP |
25 | | -{106}{}{The Den} // denbus1.MAP |
26 | | -{107}{}{The Den} // denbus2.MAP |
27 | | -{108}{}{The Den} // denres1.MAP |
28 | | -{109}{}{Klamath} // .MAP ;Downtown |
29 | | -{110}{}{Klamath} // .MAP ;Mall |
30 | | -{111}{}{Klamath} // .MAP ;Rat Caves |
31 | | -{112}{}{Klamath} // .MAP ;Toxic Caves |
32 | | -{113}{}{Klamath} // .MAP ;Trapping Caves |
33 | | -{114}{}{Klamath} // .MAP ;Grazing Area |
34 | | -{115}{}{Vault City} // vctyctyd.MAP |
35 | | -{116}{}{Vault City} // vctydwtn.MAP |
36 | | -{117}{}{Vault City} // vctycocl.MAP |
37 | | -{118}{}{error:Map Name} // .MAP |
38 | | -{119}{}{City Ruins} // CITY1.MAP |
39 | | -{120}{}{Coast} // COAST1.MAP |
40 | | -{121}{}{Coast} // COAST2.MAP |
41 | | -{122}{}{Desert} // COLATRUK.MAP |
42 | | -{123}{}{Desert} // FSAUSER.MAP |
43 | | -{124}{}{error:Map Name} // RAIDERS.MAP |
44 | | -{125}{}{error:Map Name} // SHADYE.MAP |
45 | | -{126}{}{error:Map Name} // SHADYW.MAP |
46 | | -{127}{}{error:Map Name} // GLOWENT.MAP |
47 | | -{128}{}{error:Map Name} // LAADYTUM.MAP |
48 | | -{129}{}{error:Map Name} // LAFOLLWR.MAP |
49 | | -{130}{}{error:Map Name} // MBENT.MAP |
50 | | -{131}{}{error:Map Name} // MBSTRG12.MAP |
51 | | -{132}{}{error:Map Name} // MBVATS12.MAP |
52 | | -{133}{}{error:Map Name} // MSTRLR12.MAP |
53 | | -{134}{}{error:Map Name} // MSTRLR34.MAP |
54 | | -{135}{}{error:Map Name} // V13ENT.MAP |
55 | | -{136}{}{error:Map Name} // HUBENT.MAP |
56 | | -{137}{}{Hub} // DETHCLAW.MAP |
57 | | -{138}{}{Hub} // HUBDWNTN.MAP |
58 | | -{139}{}{Hub} // HUBHEIGT.MAP |
59 | | -{140}{}{Hub} // HUBOLDTN.MAP |
60 | | -{141}{}{Hub} // HUBWATER.MAP |
61 | | -{142}{}{Glow} // GLOW1.MAP |
62 | | -{143}{}{Glow} // GLOW2.MAP |
63 | | -{144}{}{Boneyard} // LABLADES.MAP |
64 | | -{145}{}{Boneyard} // LARIPPER.MAP |
65 | | -{146}{}{Boneyard} // LAGUNRUN.MAP |
66 | | -{147}{}{Cathedral} // CHILDEAD.MAP |
67 | | -{148}{}{Military} // MBDEAD.MAP |
68 | | -{149}{}{Mountains} // MOUNTN1.MAP |
69 | | -{150}{}{Mountains} // MOUNTN2.MAP |
70 | | -{151}{}{Desert} // FOOT.MAP |
71 | | -{152}{}{Desert} // TARDIS.MAP |
72 | | -{153}{}{Desert} // TALKCOW.MAP |
73 | | -{154}{}{Desert} // USEDCAR.MAP |
74 | | -{155}{}{Brotherhood} // BRODEAD.MAP |
75 | | -{156}{}{Desert} // DESCRVN1.MAP |
76 | | -{157}{}{Desert} // DESCRVN2.MAP |
77 | | -{158}{}{Mountains} // MNTCRVN1.MAP |
78 | | -{159}{}{Mountains} // MNTCRVN2.MAP |
| 19 | +{100}{}{Desert} # DESERT1.MAP |
| 20 | +{101}{}{Desert} # DESERT2.MAP |
| 21 | +{102}{}{Desert} # DESERT3.MAP |
| 22 | +{103}{}{Arroyo} # arcaves.MAP |
| 23 | +{104}{}{Arroyo} # arvillag.MAP |
| 24 | +{105}{}{Arroyo} # arbridge.MAP |
| 25 | +{106}{}{The Den} # denbus1.MAP |
| 26 | +{107}{}{The Den} # denbus2.MAP |
| 27 | +{108}{}{The Den} # denres1.MAP |
| 28 | +{109}{}{Klamath} # .MAP ;Downtown |
| 29 | +{110}{}{Klamath} # .MAP ;Mall |
| 30 | +{111}{}{Klamath} # .MAP ;Rat Caves |
| 31 | +{112}{}{Klamath} # .MAP ;Toxic Caves |
| 32 | +{113}{}{Klamath} # .MAP ;Trapping Caves |
| 33 | +{114}{}{Klamath} # .MAP ;Grazing Area |
| 34 | +{115}{}{Vault City} # vctyctyd.MAP |
| 35 | +{116}{}{Vault City} # vctydwtn.MAP |
| 36 | +{117}{}{Vault City} # vctycocl.MAP |
| 37 | +{118}{}{error:Map Name} # .MAP |
| 38 | +{119}{}{City Ruins} # CITY1.MAP |
| 39 | +{120}{}{Coast} # COAST1.MAP |
| 40 | +{121}{}{Coast} # COAST2.MAP |
| 41 | +{122}{}{Desert} # COLATRUK.MAP |
| 42 | +{123}{}{Desert} # FSAUSER.MAP |
| 43 | +{124}{}{error:Map Name} # RAIDERS.MAP |
| 44 | +{125}{}{error:Map Name} # SHADYE.MAP |
| 45 | +{126}{}{error:Map Name} # SHADYW.MAP |
| 46 | +{127}{}{error:Map Name} # GLOWENT.MAP |
| 47 | +{128}{}{error:Map Name} # LAADYTUM.MAP |
| 48 | +{129}{}{error:Map Name} # LAFOLLWR.MAP |
| 49 | +{130}{}{error:Map Name} # MBENT.MAP |
| 50 | +{131}{}{error:Map Name} # MBSTRG12.MAP |
| 51 | +{132}{}{error:Map Name} # MBVATS12.MAP |
| 52 | +{133}{}{error:Map Name} # MSTRLR12.MAP |
| 53 | +{134}{}{error:Map Name} # MSTRLR34.MAP |
| 54 | +{135}{}{error:Map Name} # V13ENT.MAP |
| 55 | +{136}{}{error:Map Name} # HUBENT.MAP |
| 56 | +{137}{}{Hub} # DETHCLAW.MAP |
| 57 | +{138}{}{Hub} # HUBDWNTN.MAP |
| 58 | +{139}{}{Hub} # HUBHEIGT.MAP |
| 59 | +{140}{}{Hub} # HUBOLDTN.MAP |
| 60 | +{141}{}{Hub} # HUBWATER.MAP |
| 61 | +{142}{}{Glow} # GLOW1.MAP |
| 62 | +{143}{}{Glow} # GLOW2.MAP |
| 63 | +{144}{}{Boneyard} # LABLADES.MAP |
| 64 | +{145}{}{Boneyard} # LARIPPER.MAP |
| 65 | +{146}{}{Boneyard} # LAGUNRUN.MAP |
| 66 | +{147}{}{Cathedral} # CHILDEAD.MAP |
| 67 | +{148}{}{Military} # MBDEAD.MAP |
| 68 | +{149}{}{Mountains} # MOUNTN1.MAP |
| 69 | +{150}{}{Mountains} # MOUNTN2.MAP |
| 70 | +{151}{}{Desert} # FOOT.MAP |
| 71 | +{152}{}{Desert} # TARDIS.MAP |
| 72 | +{153}{}{Desert} # TALKCOW.MAP |
| 73 | +{154}{}{Desert} # USEDCAR.MAP |
| 74 | +{155}{}{Brotherhood} # BRODEAD.MAP |
| 75 | +{156}{}{Desert} # DESCRVN1.MAP |
| 76 | +{157}{}{Desert} # DESCRVN2.MAP |
| 77 | +{158}{}{Mountains} # MNTCRVN1.MAP |
| 78 | +{159}{}{Mountains} # MNTCRVN2.MAP |
79 | 79 | {160}{}{Viper Camp} |
80 | 80 | {161}{}{Desert} |
81 | 81 | {162}{}{Mountains} |
82 | 82 | {163}{}{Desert} |
83 | 83 | {164}{}{Mountains} |
84 | | -{165}{}{EPA} // epax.MAP |
85 | | -{166}{}{EPA} // EPAMAIN.MAP |
86 | | -{167}{}{EPA Warehouse} // epawrhse.MAP |
87 | | -{168}{}{Merchant} // vilmerch.map |
88 | | -{169}{}{Shi Submarine} // sfsub.map |
| 84 | +{165}{}{EPA} # epax.MAP |
| 85 | +{166}{}{EPA} # EPAMAIN.MAP |
| 86 | +{167}{}{EPA Warehouse} # epawrhse.MAP |
| 87 | +{168}{}{Merchant} # vilmerch.map |
| 88 | +{169}{}{Shi Submarine} # sfsub.map |
89 | 89 |
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90 | 90 |
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91 | 91 | # |
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