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SVG support is not currently on our roadmap, so do please create a new feature request if it's something you'd like to see added to Nova in the future!

With that said, in the spirit of transparency, we don't recommend making any bets on this one landing any time in the near future (3-6+ months). Proper SVG support would be a rather large undertaking, since it's a substantial spec and even Unity's out-of-box SVG support borders on non-existent - so any implementation on our end would be mostly starting from scratch. What we would likely prioritize to unblock this (and other more complex/"project-specific" rendering features) is to add support for custom meshes/shaders. That way, other exis…

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@tonyabracadabra
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Answer selected by adgray1
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