Drag scrolling for moving UIs #207
dadahsueh
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Feature Requests
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v1.2.3 has been published with the fix for this! Please see this post for more information about the change. |
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For the VR use cases, when using a menu like the one in XRHandMenuSample, if the user is moving (falling or standing on some virtual moving platform or in virtual elevator), the drag control (probably other gestures as well) seems to be using world space coordinates for delta calculations? So even though the drag point is not moving in the UI's local space, it will still scroll around.

Example Below:
Easiest way to replicate is to create a Scroller and move both the UI and the camera together such that the positions are changing but nothing seems to be moving in the camera view, then use the mouse pointer to drag the scroller.
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