NullReferenceException and SIGSEGV #221
Closed
marc-antoine-girard
started this conversation in
Bugs
Replies: 1 comment 1 reply
-
Hi, thanks for posting the call stacks. We will likely follow up with additional questions as we work on trying to reproduce both of these issues, but a couple of follow up questions:
Also, any other pertinent information would of course be useful! |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I'm not sure if you can make any sense of these errors and if they are caused by Nova or something else, but I figured I would share it and potentially, you might find something.
We've been having a lot of SIGSEGV recently, which are usually related to multithreading, and Nova is the only code we have that uses Burst / Jobs.
First error is:
System.NullReferenceException Nova.CoreBlock in Nova.InternalNamespace_0.InternalNamespace_2.InternalType_141.get_InternalProperty_202
Stacktrace:
As for the SIGSEGV:
Unity.Collections.LowLevel.Unsafe.UnsafeList
1.Add`Stacktrace:
Might be a timing issue, it seems to happen when a scene is unloaded in most cases. I can provide additionnal information if you think this is related to Nova, or worth investigating.
Beta Was this translation helpful? Give feedback.
All reactions