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I don't know if it's a bug, because it just make sense. If you update the camera's position just before render, you would need Nova's UI to do the same. It might be more of a feature request. Something like, add a way to change when the UI is updated (Update, FixedUpdate, LateUpdate, PreRender, etc). But I'm also guessing that it won't be the only weird behaviour you'll find when using UpdateAndBeforeRender. |
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In XR, if the UpdateType of TrackedPoseDriver is set to the UpdateAndBeforeRender type, the Block (with ScreenSpace) will shake. If set to Update, the shake disappears.
This is demo video:
https://github.com/NovaUI-Unity/Feedback/assets/13131275/6bf464f9-9884-4ac3-b3b6-e5c73a8dbf2d
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