Nova Engine Update Failed with System.ArgumentException: Crunched Texture2dArray is not supported #305
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Drunk3n-P1nky
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Bugs
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I haven't find any info here: https://novaui.io/manual/Compatibility.html |
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A couple of follow up questions:
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Please, let me know whether ETC2 Crunched type of compression is not supported for SpriteAtlases. I've already encountered this issue twice. Reassembling sprite atlas with exactly the same settings helped to solve this in both cases. Wonder to know what the root of the problem is...
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