Including Lighting Models for UIBlock3D #346
darrendelorme
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Hi! In our initial testing we were unable to reproduce this issue, so a few follow up questions to better understand what's going on here:
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Hi, I'm trying to rebuild a UI I previously designed and implemented with Unity UI. When I try to match the color pallet, I'm not getting an exact match of color because, with Unity UI, I have unlit UI elements.
When I use a UIBlock3D and apply unlit under the Visuals I'm prompted to include the unlit lighting model. I accept it and see Unlit is added, but after saving my scene or starting my build, the included Unlit model disappears.
This image shows when it's added:


This image shows after I save my scene:
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