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Hey
I have this annoying bug where if I switch scenes, all interactions stops working. I can manually fix it by deleting the object with the input manager and adding the component again. I've tried to debug this, but can't really find a logical solution (mouse events are still firing, but no interactions are registered in the UI).
My scene setup:
Main scene with a UI root + input manager.
I load a second scene with scenemanager.loadscene (single, not additive), which also has a UI root + input manager.
Then I go back to the main scene again
And sometimes, only sometimes, interactions stop working all together. Which makes it a nightmare to debug.
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