Unable to render UIBlock3D in Volume Camera (PolySpatial 1.0.3 Template) #369
jayman2989
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Hello there! Thanks for creating an awesome UI product for Unity.
I'm running into an issue as I'm working through UI in my Vision Pro apps. I am using the PolySpatial 1.0.3 template as a playground to trial things, and one thing I'm trialing is Nova UI. I was very excited to use Nova in my Vision apps due to the 3D abilities of Nova, and it's advertised XR support. However, I can't seem to get the VolumeCamera (Unbounded) to render the Nova UI in world space. All other game objects in my scene render and behave as expected, however, the Nova UI disappears from the Volume Camera. I have tested with a standard camera setup and the Nova UI appears in world space as expected, where expected.
I suspect this has something to do with the shaders being incompatible with the Vision Pro, as the configuration options specify a "Fallback Shader Conversion" option. I hope Nova chooses to support this platform, or if I'm missing something please let me know!
Jay
PS - really, THANK you for Nova!! After years of being on the brink of losing my sanity using stock Unity UI tooling... Nova brings the modernization Unity needed!
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