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Hey guys this is really important, this is a deal breaker for this package on our future projects. This needs to work properly in VR using the Render Pipeline. |
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Can someone please get back to me on this topic, this is really important.... |
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Hi Guys,
I've been stuck on this rendering issue where the transparency within a Universal Render Pipeline VR project, has two different alpha transparencies.

It makes the eyes hurt when trying to render two different colors on both eyes. How can I make the transparencies the same on both eyes?
Let me know as soon as possible.
FYI this problem occurs on both free and paid version.
Cheers,
Corey S.
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