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mods do not appear in the menu unless -basedir is used #768

@vide0hanz

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@vide0hanz

On linux, here are the contents of ~/.vkquake:

.vkquake
├── ctf
│   └── pak0.pak
├── dopa
│   └── pak0.pak
├── hipnotic
│   ├── music
│   └── pak0.pak
├── id1
│   ├── music
│   ├── pak0.pak
│   └── vkQuake.cfg
├── mg1
│   └── pak0.pak
└── rogue
    ├── music
    └── pak0.pak

Running vkquake with just vkquake starts id1 as expected, and using vkquake -game dirname works as expected.

If I remember right, placing everything in this directory used to show the folders in the mods menu right? I could only get them to appear when I used vkquake -basedir ~/.vkquake.

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