@@ -132,17 +132,17 @@ public void equipPlayer(ServerPlayerEntity player, SiegePlayer participant, Serv
132132 switch (this ) {
133133 case ARCHER -> {
134134 this .giveArcherKit (player , participant );
135- player .addStatusEffect (new StatusEffectInstance (StatusEffects .SPEED , Integer . MAX_VALUE , 0 , false , false , true ));
135+ player .addStatusEffect (new StatusEffectInstance (StatusEffects .SPEED , - 1 , 0 , false , false , true ));
136136 }
137137 case SOLDIER -> this .giveSoldierKit (player , team );
138138 case CONSTRUCTOR -> this .giveConstructorKit (player , participant );
139139 case SHIELD_BEARER -> {
140140 this .giveShieldKit (player , team );
141- player .addStatusEffect (new StatusEffectInstance (StatusEffects .RESISTANCE , Integer . MAX_VALUE , 0 , false , false , true ));
141+ player .addStatusEffect (new StatusEffectInstance (StatusEffects .RESISTANCE , - 1 , 0 , false , false , true ));
142142 }
143143 case DEMOLITIONER -> {
144144 this .giveDemolitionerKit (player , team );
145- player .addStatusEffect (new StatusEffectInstance (StatusEffects .GLOWING , Integer . MAX_VALUE , 0 , false , false , true ));
145+ player .addStatusEffect (new StatusEffectInstance (StatusEffects .GLOWING , - 1 , 0 , false , false , true ));
146146 }
147147 }
148148
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