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/* ========================================================================
* Copyright (c) 2005-2020 The OPC Foundation, Inc. All rights reserved.
*
* OPC Foundation MIT License 1.00
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* The complete license agreement can be found here:
* http://opcfoundation.org/License/MIT/1.00/
* ======================================================================*/
using System;
using System.Collections;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Opc.Ua;
using Opc.Ua.Client;
namespace Quickstarts
{
/// <summary>
/// OPC UA Client with examples of basic functionality.
/// </summary>
public class UAClient : IUAClient, IDisposable
{
/// <summary>
/// Initializes a new instance of the UAClient class.
/// </summary>
public UAClient(
ApplicationConfiguration configuration,
ITelemetryContext telemetry,
Action<IList, IList> validateResponse)
: this(
configuration,
null,
telemetry,
validateResponse)
{
}
/// <summary>
/// Initializes a new instance of the UAClient class for reverse connections.
/// </summary>
public UAClient(
ApplicationConfiguration configuration,
ReverseConnectManager reverseConnectManager,
ITelemetryContext telemetry,
Action<IList, IList> validateResponse)
{
ValidateResponse = validateResponse;
m_logger = telemetry.CreateLogger<UAClient>();
m_telemetry = telemetry;
m_configuration = configuration;
m_configuration.CertificateValidator.CertificateValidation += CertificateValidation;
m_reverseConnectManager = reverseConnectManager;
}
/// <summary>
/// Dispose objects.
/// </summary>
public void Dispose()
{
m_disposed = true;
Utils.SilentDispose(Session);
m_configuration.CertificateValidator.CertificateValidation -= CertificateValidation;
GC.SuppressFinalize(this);
}
/// <summary>
/// Action used
/// </summary>
internal Action<IList, IList> ValidateResponse { get; }
/// <summary>
/// Gets the client session.
/// </summary>
public ISession Session { get; private set; }
/// <summary>
/// The session keepalive interval to be used in ms.
/// </summary>
public int KeepAliveInterval { get; set; } = 5000;
/// <summary>
/// The reconnect period to be used in ms.
/// </summary>
public int ReconnectPeriod { get; set; } = 1000;
/// <summary>
/// The reconnect period exponential backoff to be used in ms.
/// </summary>
public int ReconnectPeriodExponentialBackoff { get; set; } = 15000;
/// <summary>
/// The session lifetime.
/// </summary>
public uint SessionLifeTime { get; set; } = 60 * 1000;
/// <summary>
/// The user identity to use to connect to the server.
/// </summary>
public IUserIdentity UserIdentity { get; set; } = new UserIdentity();
/// <summary>
/// Auto accept untrusted certificates.
/// </summary>
public bool AutoAccept { get; set; }
/// <summary>
/// The file to use for log output.
/// </summary>
public string LogFile { get; set; }
/// <summary>
/// Do a Durable Subscription Transfer
/// </summary>
public async Task<bool> DurableSubscriptionTransferAsync(
string serverUrl,
bool useSecurity = true,
CancellationToken ct = default)
{
bool success = false;
SubscriptionCollection subscriptions = [.. Session.Subscriptions];
Session = null;
if (await ConnectAsync(serverUrl, useSecurity, ct).ConfigureAwait(false) &&
subscriptions != null &&
Session != null)
{
m_logger.LogInformation(
"Transferring {Count} subscriptions from old session to new session...",
subscriptions.Count);
success = await Session.TransferSubscriptionsAsync(
subscriptions,
true,
ct).ConfigureAwait(false);
if (success)
{
m_logger.LogInformation("Subscriptions transferred.");
}
}
return success;
}
/// <summary>
/// Creates a session with the UA server
/// </summary>
/// <exception cref="ObjectDisposedException"></exception>
/// <exception cref="ArgumentNullException"><paramref name="serverUrl"/> is <c>null</c>.</exception>
/// <exception cref="ServiceResultException"></exception>
public async Task<bool> ConnectAsync(
string serverUrl,
bool useSecurity = true,
CancellationToken ct = default)
{
if (m_disposed)
{
throw new ObjectDisposedException(nameof(UAClient));
}
if (serverUrl == null)
{
throw new ArgumentNullException(nameof(serverUrl));
}
try
{
if (Session != null && Session.Connected)
{
m_logger.LogInformation("Session already connected!");
}
else
{
ITransportWaitingConnection connection = null;
EndpointDescription endpointDescription = null;
if (m_reverseConnectManager != null)
{
m_logger.LogInformation("Waiting for reverse connection to.... {Url}", serverUrl);
do
{
using var cts = new CancellationTokenSource(30_000);
using var linkedCTS = CancellationTokenSource.CreateLinkedTokenSource(
ct,
cts.Token);
connection = await m_reverseConnectManager
.WaitForConnectionAsync(new Uri(serverUrl), null, linkedCTS.Token)
.ConfigureAwait(false);
if (connection == null)
{
throw new ServiceResultException(
StatusCodes.BadTimeout,
"Waiting for a reverse connection timed out."
);
}
if (endpointDescription == null)
{
m_logger.LogInformation("Discover reverse connection endpoints....");
endpointDescription = await CoreClientUtils.SelectEndpointAsync(
m_configuration,
connection,
useSecurity,
m_telemetry,
ct
).ConfigureAwait(false);
connection = null;
}
} while (connection == null);
}
else
{
m_logger.LogInformation("Connecting to... {Url}", serverUrl);
endpointDescription = await CoreClientUtils.SelectEndpointAsync(
m_configuration,
serverUrl,
useSecurity,
m_telemetry,
ct).ConfigureAwait(false);
}
// Get the endpoint by connecting to server's discovery endpoint.
// Try to find the first endopint with security.
var endpointConfiguration = EndpointConfiguration.Create(m_configuration);
var endpoint = new ConfiguredEndpoint(
null,
endpointDescription,
endpointConfiguration);
// Create the session factory. - we could take it as parameter or as member
var sessionFactory = new DefaultSessionFactory(m_telemetry);
// Create the session
ISession session = await sessionFactory
.CreateAsync(
m_configuration,
connection,
endpoint,
connection == null,
false,
m_configuration.ApplicationName,
SessionLifeTime,
UserIdentity,
null,
ct)
.ConfigureAwait(false);
// Assign the created session
if (session != null && session.Connected)
{
Session = session;
// override keep alive interval
Session.KeepAliveInterval = KeepAliveInterval;
// support transfer
Session.DeleteSubscriptionsOnClose = false;
Session.TransferSubscriptionsOnReconnect = true;
// set up keep alive callback.
Session.KeepAlive += Session_KeepAlive;
// prepare a reconnect handler
m_reconnectHandler = new SessionReconnectHandler(
m_telemetry,
true,
ReconnectPeriodExponentialBackoff);
}
// Session created successfully.
m_logger.LogInformation(
"New Session Created with SessionName = {SessionName}",
Session.SessionName);
}
return true;
}
catch (Exception ex)
{
// Log Error
m_logger.LogInformation("Create Session Error : {Message}", ex.Message);
return false;
}
}
/// <summary>
/// Disconnects the session.
/// </summary>
/// <param name="leaveChannelOpen">Leaves the channel open.</param>
public async Task DisconnectAsync(bool leaveChannelOpen = false, CancellationToken ct = default)
{
try
{
if (Session != null)
{
m_logger.LogInformation("Disconnecting...");
lock (m_lock)
{
Session.KeepAlive -= Session_KeepAlive;
m_reconnectHandler?.Dispose();
m_reconnectHandler = null;
}
await Session.CloseAsync(!leaveChannelOpen, ct).ConfigureAwait(false);
if (leaveChannelOpen)
{
// detach the channel, so it doesn't get
// closed when the session is disposed.
Session.DetachChannel();
}
Session.Dispose();
Session = null;
// Log Session Disconnected event
m_logger.LogInformation("Session Disconnected.");
}
else
{
m_logger.LogInformation("Session not created!");
}
}
catch (Exception ex)
{
// Log Error
m_logger.LogError(ex, "Disconnect Error");
}
}
/// <summary>
/// Handles a keep alive event from a session and triggers a reconnect if necessary.
/// </summary>
private void Session_KeepAlive(ISession session, KeepAliveEventArgs e)
{
try
{
// check for events from discarded sessions.
if (Session == null || !Session.Equals(session))
{
return;
}
// start reconnect sequence on communication error.
if (ServiceResult.IsBad(e.Status))
{
if (ReconnectPeriod <= 0)
{
m_logger.LogWarning(
"KeepAlive status {StatusCode}, but reconnect is disabled.",
e.Status);
return;
}
SessionReconnectHandler.ReconnectState state = m_reconnectHandler
.BeginReconnect(
Session,
m_reverseConnectManager,
ReconnectPeriod,
Client_ReconnectComplete
);
if (state == SessionReconnectHandler.ReconnectState.Triggered)
{
m_logger.LogInformation(
"KeepAlive status {StatusCode}, reconnect status {State}, reconnect period {ReconnectPeriod}ms.",
e.Status,
state,
ReconnectPeriod
);
}
else
{
m_logger.LogInformation(
"KeepAlive status {StatusCode}, reconnect status {State}.",
e.Status,
state);
}
// cancel sending a new keep alive request, because reconnect is triggered.
e.CancelKeepAlive = true;
}
}
catch (Exception exception)
{
m_logger.LogError(exception, "Error in OnKeepAlive.");
}
}
/// <summary>
/// Called when the reconnect attempt was successful.
/// </summary>
private void Client_ReconnectComplete(object sender, EventArgs e)
{
// ignore callbacks from discarded objects.
if (!ReferenceEquals(sender, m_reconnectHandler))
{
return;
}
lock (m_lock)
{
// if session recovered, Session property is null
if (m_reconnectHandler.Session != null)
{
// ensure only a new instance is disposed
// after reactivate, the same session instance may be returned
if (!ReferenceEquals(Session, m_reconnectHandler.Session))
{
m_logger.LogInformation(
"--- RECONNECTED TO NEW SESSION --- {SessionId}",
m_reconnectHandler.Session.SessionId
);
ISession session = Session;
Session = m_reconnectHandler.Session;
Utils.SilentDispose(session);
}
else
{
m_logger.LogInformation(
"--- REACTIVATED SESSION --- {SessionId}",
m_reconnectHandler.Session.SessionId);
}
}
else
{
m_logger.LogInformation("--- RECONNECT KeepAlive recovered ---");
}
}
}
/// <summary>
/// Handles the certificate validation event.
/// This event is triggered every time an untrusted certificate is received from the server.
/// </summary>
protected virtual void CertificateValidation(
CertificateValidator sender,
CertificateValidationEventArgs e)
{
bool certificateAccepted = false;
// ****
// Implement a custom logic to decide if the certificate should be
// accepted or not and set certificateAccepted flag accordingly.
// The certificate can be retrieved from the e.Certificate field
// ***
ServiceResult error = e.Error;
m_logger.LogInformation("{Error}", error);
if (error.StatusCode == StatusCodes.BadCertificateUntrusted && AutoAccept)
{
certificateAccepted = true;
}
if (certificateAccepted)
{
m_logger.LogInformation(
"Untrusted Certificate accepted. Subject = {Subject}",
e.Certificate.Subject);
e.Accept = true;
}
else
{
m_logger.LogInformation(
"Untrusted Certificate rejected. Subject = {Subject}",
e.Certificate.Subject);
}
}
private readonly Lock m_lock = new();
private readonly ReverseConnectManager m_reverseConnectManager;
private readonly ApplicationConfiguration m_configuration;
private SessionReconnectHandler m_reconnectHandler;
private readonly ILogger m_logger;
private readonly ITelemetryContext m_telemetry;
private bool m_disposed;
}
}