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Render to Oculus not working + acceleration question #6

@kubiak54

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@kubiak54

Hello there,
first of all thank you for this beautiful piece of code, amazing! :)
I am a student trying to develop "unlimited" positional system for oculus for my bachelor thesis.
I would love to attache RGB camera on Oculus and when Oculus gets out of positional tracker, computing 3D position with RGB camera and some SLAM algorithm (currently I am using S-PTAM with 2x 170 deg cameras on oculus).
Just the background.
Anyway, I am successfully running your codes and seeing Oculus in Rviz however, Render to Oculus does not work - it just makes white background on oculus screen and does nothing then.
It would be amazing if you could help me with this :)
And one more question, is there anyway to get acceleration values (and maybe other as well?) from Oculus IMU to rviz as well?
Thank you!!

Jakub

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