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1 | | -This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may |
2 | | -not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp) |
3 | | -or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs. |
| 1 | +This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues. |
| 2 | +Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs. |
4 | 3 |
|
5 | 4 | ## New features |
6 | | - |
7 | | -- **Added missing ability to turn off status message display from the config screen** |
| 5 | +- **Added flight plans** |
| 6 | + - Flight plans consist of departure information, enroute information, and arrival information |
| 7 | + - Use the FlightAssistant Setup screen to enter data |
| 8 | + - Flight plans can be saved to disk and loaded from disk |
| 9 | +- **Added automatic landings using flight plans** |
| 10 | + - For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list) |
| 11 | + - Entering correct data is necessary for automatic landings to function correctly |
| 12 | + - Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged) |
| 13 | +- **Added new alerts** |
| 14 | + - `GPWS BELOW G/S` ("below glide slope") - triggered when the player descends too low during a landing |
| 15 | + - `GPWS DON'T SINK` - triggered when the player starts descending during a takeoff or go around |
| 16 | + - `GPWS REACHED MINIMUMS` - triggered when the player descends below minimums specified in the arrival information page |
| 17 | + - `F/PLAN DEPART ELEV DISAGREE` - triggered when the entered departure elevation is incorrect |
| 18 | + - `F/PLAN ARRIVAL ELEV DISAGREE` - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate |
| 19 | + - `F/PLAN OBSTACLES ON PATH` (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths |
| 20 | + - `F/PLAN DESCENT TOO STEEP` - triggered when the flight plan contains a descent that requires an unsafe sink rate |
| 21 | +- **Added new display: Course Deviation Display** |
| 22 | + - This display shows deviation when on a flight plan |
| 23 | + - The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle |
| 24 | +- **Added safety feature from v2: "Lock fireworks near obstacles"** |
| 25 | + - Enabled by default |
| 26 | + - Prevents firework usage when the camera is pointed at an obstacle |
| 27 | + - Can be overriden with the Global Automation Override |
| 28 | +- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD |
| 29 | +- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD |
| 30 | +- When closing a screen, its parent screen will now be opened |
| 31 | +- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it |
8 | 32 |
|
9 | 33 | ## Changes |
10 | 34 |
|
11 | | -- The attitude display will no longer be shown when the camera is in mirrored third-person mode |
12 | | -- The `THR` status message will no longer appear if thrust is set to 0% and there's no thrust source available |
13 | | -- A separate Flight Mode message will be shown when thrust is in reverse |
14 | | -- Improved detection of modded elytras |
15 | | -- Improved ECAM Actions text for the `F/CTL PROT LOST` alert |
| 35 | +- **The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings** |
| 36 | +- **The Ground Proximity Warning System will no longer issue a `PULL UP` command if doing so would cause a collision anyway** |
| 37 | +- **Replaced "Manual pitch override" keybind with "Global automation override"** |
| 38 | + - When held, auto thrust and autopilot disconnect automatically |
| 39 | + - When held, all flight protections are disabled |
| 40 | +- Adjusted the autopilot control code to increase vertical navigation performance |
| 41 | +- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors |
| 42 | +- Flight directors now rotate with roll |
| 43 | +- Flight directors are no longer displayed when in mirrored third-person |
| 44 | +- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections |
| 45 | +- Flight directors movements are now smoother |
| 46 | +- Maximum and minimum pitch indicator movements are now smoother |
| 47 | +- The decimal separator is now the same across all languages |
16 | 48 |
|
17 | 49 | ## Fixed issues |
18 | 50 |
|
19 | | -- **Fixed crashing on Forge** |
20 | | -- **Fixed mod not being present on NeoForge** |
21 | | -- Fixed elytra automatically opening/closing even when `Enable safety features` is set to OFF |
22 | | -- Fixed automatic thrust reduction occurring even when `Enable safety features` is set to OFF |
23 | | -- Fixed `FRWK EXPLOSIVE` alert appearing even when `Enable safety features` is set to OFF |
24 | | -- Fixed missing fault alert for the HUD Display Data Computer |
25 | | -- Fixed missing translations for Status Display in the Display Management Screen |
| 51 | +- **Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders** |
| 52 | +- **Fixed an issue that caused ground proximity alerts to still appear even when disabled** |
| 53 | +- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages |
| 54 | +- Fixed an issue where the target Z coordinate on the HUD was incorrect |
| 55 | +- Fixed an issue where the horizon would be drawn with the wrong color |
| 56 | +- Fixed an issue where the target reading would be shown even if `Show Automation Modes` is disabled |
| 57 | +- Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted |
| 58 | +- Fixed an issue that caused `FRWK SLOW RESPONSE` alert to trigger when it shouldn't, and not trigger when it should |
| 59 | +- Fixed an issue that caused `ALERT SYS FAULT` alert to not disappear when the Alert Computer is reset |
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