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CallbackHandler.cpp
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45 lines (39 loc) · 1.43 KB
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/*
* BreakHack - A dungeone crawler RPG
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CallbackHandler.h"
CallbackHandler::CallbackHandler(int64 appId) :
m_CallbackUserStatsStored(this, &CallbackHandler::OnUserStatsStored),
m_AppId(appId)
{
// Nothing
}
void
CallbackHandler::OnUserStatsStored(UserStatsStored_t *pCallback)
{
if (m_AppId != pCallback->m_nGameID)
return;
if (statsStoredCb && k_EResultOK == pCallback->m_eResult)
statsStoredCb();
}
void CallbackHandler::OnFindLeaderboard(LeaderboardFindResult_t * pCallback, bool bIOFailiure)
{
if (bIOFailiure || !pCallback->m_bLeaderboardFound)
return;
if (leaderboardReceivedCb)
leaderboardReceivedCb(pCallback->m_hSteamLeaderboard, SteamUserStats()->GetLeaderboardName(pCallback->m_hSteamLeaderboard));
}