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fix(warn): Fix C4100, unused function parameters.
1 parent f0b3f2b commit 146beb2

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71 files changed

+773
-813
lines changed

Code/Scripts/DLLmain.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -58,7 +58,7 @@
5858
******************************************************************************/
5959

6060
__declspec(dllexport)
61-
BOOL APIENTRY DllMain(HINSTANCE hinst, DWORD reason, LPVOID)
61+
BOOL APIENTRY DllMain(HINSTANCE /*hinst*/, DWORD reason, LPVOID)
6262
{
6363
if (reason == DLL_PROCESS_ATTACH) {
6464
// DebugPrint("\n========== Script.dll loaded ==========\n");

Code/Scripts/Mission00.cpp

Lines changed: 27 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -310,7 +310,7 @@ DECLARE_SCRIPT (MTU_Tutorial_Controller, "")
310310
}
311311
}
312312

313-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
313+
void Custom (GameObject * obj, int type, intptr_t param, GameObject * /*sender*/) override
314314
{
315315
Vector3 powerup_loc = Vector3(-36.504f,75.985f,1.006f);
316316

@@ -1287,7 +1287,7 @@ DECLARE_SCRIPT (MTU_Tutorial_Instructor, "")
12871287
logan_wait_infantry = false;
12881288
}
12891289

1290-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
1290+
void Custom (GameObject * obj, int type, intptr_t param, GameObject * /*sender*/) override
12911291
{
12921292
switch (type)
12931293
{
@@ -2745,7 +2745,7 @@ DECLARE_SCRIPT (MTU_Tutorial_Instructor, "")
27452745
}
27462746
}
27472747

2748-
void Damaged (GameObject * obj, GameObject * damager, float amount) override
2748+
void Damaged (GameObject * obj, GameObject * /*damager*/, float /*amount*/) override
27492749
{
27502750
float maxhealth = Commands->Get_Max_Health (obj);
27512751
Commands->Set_Health (obj, maxhealth);
@@ -2766,7 +2766,7 @@ DECLARE_SCRIPT (MTU_Trigger_Zone, "")
27662766
SAVE_VARIABLE (gave_elevator_help, 2);
27672767
}
27682768

2769-
void Created (GameObject * obj) override
2769+
void Created (GameObject * /*obj*/) override
27702770
{
27712771
gave_elevator_help = false;
27722772
trigger_once = true;
@@ -3201,7 +3201,7 @@ DECLARE_SCRIPT (MTU_Trigger_Zone, "")
32013201
}
32023202
}
32033203

3204-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3204+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
32053205
{
32063206
if (type == MTU_TYPE_SYDNEY_IS_RESET)
32073207
{
@@ -3280,7 +3280,7 @@ DECLARE_SCRIPT (MTU_GDI_Soldier, "")
32803280
}
32813281
}
32823282

3283-
void Poked (GameObject * obj, GameObject * poker) override
3283+
void Poked (GameObject * obj, GameObject * /*poker*/) override
32843284
{
32853285
int my_id = Commands->Get_ID (obj);
32863286
if ((my_id == MTU_GATE_GUARD) && (!gate_guard_opened))
@@ -3319,7 +3319,7 @@ DECLARE_SCRIPT (MTU_GDI_Soldier, "")
33193319
}
33203320
}
33213321

3322-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3322+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
33233323
{
33243324
if (type == MTU_TYPE_GDI_SOLDIER_PATROL)
33253325
{
@@ -3329,7 +3329,7 @@ DECLARE_SCRIPT (MTU_GDI_Soldier, "")
33293329
}
33303330
}
33313331

3332-
void Damaged (GameObject * obj, GameObject * damager, float amount) override
3332+
void Damaged (GameObject * obj, GameObject * /*damager*/, float /*amount*/) override
33333333
{
33343334
int my_id = Commands->Get_ID (obj);
33353335
if (my_id == MTU_GATE_GUARD)
@@ -3359,7 +3359,7 @@ DECLARE_SCRIPT (MTU_Commando, "")
33593359
sydney_shot = false;
33603360
}
33613361

3362-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3362+
void Custom (GameObject * obj, int type, intptr_t param, GameObject * /*sender*/) override
33633363
{
33643364
if (type == MTU_TYPE_STAR)
33653365
{
@@ -3412,7 +3412,7 @@ DECLARE_SCRIPT (MTU_Commando, "")
34123412
}
34133413
}
34143414

3415-
void Timer_Expired (GameObject * obj, int timer_id) override
3415+
void Timer_Expired (GameObject * /*obj*/, int timer_id) override
34163416
{
34173417
if (timer_id == MTU_TIMER_COMMANDO_CAMERA_01)
34183418
{
@@ -3424,7 +3424,7 @@ DECLARE_SCRIPT (MTU_Commando, "")
34243424
}
34253425
}
34263426

3427-
void Damaged (GameObject * obj, GameObject * damager, float amount) override
3427+
void Damaged (GameObject * obj, GameObject * damager, float /*amount*/) override
34283428
{
34293429
float commandohealth = Commands->Get_Health (STAR);
34303430
float commandomax = (Commands->Get_Max_Health (STAR) / 4.0f);
@@ -3464,7 +3464,7 @@ DECLARE_SCRIPT (MTU_Commando_Startup, "")
34643464

34653465
DECLARE_SCRIPT (MTU_PowerUp_Health, "")
34663466
{
3467-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3467+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
34683468
{
34693469
if (type == CUSTOM_EVENT_POWERUP_GRANTED)
34703470
{
@@ -3485,7 +3485,7 @@ DECLARE_SCRIPT (MTU_PowerUp_Health, "")
34853485

34863486
DECLARE_SCRIPT (MTU_PowerUp_Armor, "")
34873487
{
3488-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3488+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
34893489
{
34903490
if (type == CUSTOM_EVENT_POWERUP_GRANTED)
34913491
{
@@ -3549,7 +3549,7 @@ DECLARE_SCRIPT (MTU_Range_Target, "Target_ID:int")
35493549
Commands->Innate_Disable (obj);
35503550
}
35513551

3552-
void Killed (GameObject * obj, GameObject * killer) override
3552+
void Killed (GameObject * obj, GameObject * /*killer*/) override
35533553
{
35543554
Vector3 myloc = Commands->Get_Position (obj);
35553555
GameObject * controller = Commands->Find_Object (MTU_CONTROLLER);
@@ -3623,7 +3623,7 @@ DECLARE_SCRIPT (MTU_Range_Target_Miss_Commando, "")
36233623

36243624
DECLARE_SCRIPT (MTU_Range_Powerup, "Powerup_ID:int")
36253625
{
3626-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3626+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
36273627
{
36283628
if (type == CUSTOM_EVENT_POWERUP_GRANTED)
36293629
{
@@ -3671,7 +3671,7 @@ DECLARE_SCRIPT (MTU_GDI_Vehicle, "Vehicle_ID:int")
36713671
}
36723672
}
36733673

3674-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3674+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
36753675
{
36763676
if (type == CUSTOM_EVENT_VEHICLE_ENTERED)
36773677
{
@@ -3729,12 +3729,12 @@ DECLARE_SCRIPT (MTU_Building_Controller, "Building_ID:int")
37293729
{
37303730
bool can_be_damaged;
37313731

3732-
void Created (GameObject * obj) override
3732+
void Created (GameObject * /*obj*/) override
37333733
{
37343734
can_be_damaged = false;
37353735
}
37363736

3737-
void Damaged (GameObject * obj, GameObject * damager, float amount) override
3737+
void Damaged (GameObject * obj, GameObject * /*damager*/, float /*amount*/) override
37383738
{
37393739
int id = Commands->Get_ID (obj);
37403740
if ((id == MTU_BARRACKS) || (id == MTU_POWERPLANT))
@@ -3747,7 +3747,7 @@ DECLARE_SCRIPT (MTU_Building_Controller, "Building_ID:int")
37473747
}
37483748
}
37493749

3750-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3750+
void Custom (GameObject * obj, int type, intptr_t /*param*/, GameObject * /*sender*/) override
37513751
{
37523752
if (type == MTU_TYPE_BUILDING_DAMAGEABLE)
37533753
{
@@ -3794,7 +3794,7 @@ DECLARE_SCRIPT (MTU_Nod_Soldier, "Soldier_ID:int")
37943794
}
37953795
}
37963796

3797-
void Damaged (GameObject * obj, GameObject * damager, float amount) override
3797+
void Damaged (GameObject * obj, GameObject * damager, float /*amount*/) override
37983798
{
37993799
int soldier_id = Get_Int_Parameter ("Soldier_ID");
38003800
if ((damager != STAR) && (soldier_id == 2))
@@ -3803,7 +3803,7 @@ DECLARE_SCRIPT (MTU_Nod_Soldier, "Soldier_ID:int")
38033803
}
38043804
}
38053805

3806-
void Killed (GameObject * obj, GameObject * killer) override
3806+
void Killed (GameObject * obj, GameObject * /*killer*/) override
38073807
{
38083808
int soldier_id = Get_Int_Parameter ("Soldier_ID");
38093809
if (!soldier_id)
@@ -3853,7 +3853,7 @@ DECLARE_SCRIPT (MTU_Flyover, "Vehicle_ID:int")
38533853
Commands->Action_Goto(obj, params);
38543854
}
38553855

3856-
void Action_Complete (GameObject * obj, int action_id, ActionCompleteReason complete_reason) override
3856+
void Action_Complete (GameObject * obj, int /*action_id*/, ActionCompleteReason /*complete_reason*/) override
38573857
{
38583858
Commands->Destroy_Object (obj);
38593859
}
@@ -3910,7 +3910,7 @@ DECLARE_SCRIPT (MSK_Controller, "")
39103910
Commands->Trigger_Spawner(MSK_NOD_ATK_03);
39113911
}
39123912

3913-
void Custom (GameObject * obj, int type, intptr_t param, GameObject * sender) override
3913+
void Custom (GameObject * /*obj*/, int type, intptr_t param, GameObject * /*sender*/) override
39143914
{
39153915
if (type == MSK_SOLDIER_DEAD)
39163916
{
@@ -4127,7 +4127,7 @@ DECLARE_SCRIPT (MSK_Soldier, "Spawner_ID:int")
41274127
}
41284128
}
41294129

4130-
void Killed (GameObject * obj, GameObject * killer) override
4130+
void Killed (GameObject * obj, GameObject * /*killer*/) override
41314131
{
41324132
GameObject * controller = Commands->Find_Object (MSK_CONTROLLER);
41334133
if (controller)
@@ -4136,7 +4136,7 @@ DECLARE_SCRIPT (MSK_Soldier, "Spawner_ID:int")
41364136
}
41374137
}
41384138

4139-
void Damaged (GameObject * obj, GameObject * damager, float amount) override
4139+
void Damaged (GameObject * obj, GameObject * damager, float /*amount*/) override
41404140
{
41414141
int player_type = Commands->Get_Player_Type (obj);
41424142
int damager_type = Commands->Get_Player_Type (damager);
@@ -4157,13 +4157,13 @@ DECLARE_SCRIPT (MSK_Info_Zone, "")
41574157
bool was_entered;
41584158
bool first_message;
41594159

4160-
void Created (GameObject * obj) override
4160+
void Created (GameObject * /*obj*/) override
41614161
{
41624162
was_entered = false;
41634163
first_message = false;
41644164
}
41654165

4166-
void Entered (GameObject * obj, GameObject * enterer) override
4166+
void Entered (GameObject * obj, GameObject * /*enterer*/) override
41674167
{
41684168
if (!was_entered)
41694169
{

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