@@ -67,158 +67,158 @@ private static void formatDefault(@NotNull Inventory inventory) {
6767 }
6868 }
6969
70- public static void update (@ NotNull Inventory inv , @ NotNull PlayerBrush playerBrush ) {
70+ public static void update (@ NotNull Inventory inventory , @ NotNull PlayerBrush playerBrush ) {
7171 Brush brush = playerBrush .brush ();
7272
7373 // FILLER
74- formatDefault (inv );
74+ formatDefault (inventory );
7575
7676 // goPaint toggle
7777 if (playerBrush .enabled ()) {
78- inv .setItem (1 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
79- inv .setItem (10 , Items .create (Material .FEATHER , 1 , "§6goPaint Brush" ,
78+ inventory .setItem (1 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
79+ inventory .setItem (10 , Items .create (Material .FEATHER , 1 , "§6goPaint Brush" ,
8080 "§a§lEnabled\n \n §7Left click with item to export\n §7Right click to toggle"
8181 ));
82- inv .setItem (19 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
82+ inventory .setItem (19 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
8383 } else {
84- inv .setItem (1 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
85- inv .setItem (10 , Items .create (Material .FEATHER , 1 , "§6goPaint Brush" ,
84+ inventory .setItem (1 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
85+ inventory .setItem (10 , Items .create (Material .FEATHER , 1 , "§6goPaint Brush" ,
8686 "§c§lDisabled\n \n §7Left click with item to export\n §7Right click to toggle"
8787 ));
88- inv .setItem (19 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
88+ inventory .setItem (19 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
8989 }
9090
9191 // Brushes + Chance
92- inv .setItem (2 , Items .create (Material .ORANGE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
92+ inventory .setItem (2 , Items .create (Material .ORANGE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
9393
9494
9595 String clicks = "\n §7Shift click to select\n §7Click to cycle brush\n \n " ;
9696
97- inv .setItem (11 , Items .createHead (brush .getHead (), 1 , "§6Selected Brush type" ,
97+ inventory .setItem (11 , Items .createHead (brush .getHead (), 1 , "§6Selected Brush type" ,
9898 clicks + plugin .getBrushManager ().getBrushLore (brush )
9999 ));
100- inv .setItem (20 , Items .create (Material .ORANGE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
100+ inventory .setItem (20 , Items .create (Material .ORANGE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
101101
102102 // chance
103103 if (brush instanceof SprayBrush ) {
104- inv .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
105- inv .setItem (12 , Items .create (Material .GOLD_NUGGET , 1 ,
104+ inventory .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
105+ inventory .setItem (12 , Items .create (Material .GOLD_NUGGET , 1 ,
106106 "§6Place chance: §e" + playerBrush .chance () + "%" ,
107107 "\n §7Left click to increase\n §7Right click to decrease"
108108 ));
109- inv .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
109+ inventory .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
110110 }
111111
112112 // axis
113113 if (brush instanceof DiscBrush ) {
114- inv .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
115- inv .setItem (12 , Items .create (Material .COMPASS , 1 ,
114+ inventory .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
115+ inventory .setItem (12 , Items .create (Material .COMPASS , 1 ,
116116 "§6Axis: §e" + playerBrush .axis (), "\n §7Click to change"
117117 ));
118- inv .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
118+ inventory .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
119119 }
120120
121121
122122 // thickness
123123 if (brush instanceof OverlayBrush || brush instanceof UnderlayBrush ) {
124- inv .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
125- inv .setItem (12 , Items .create (Material .BOOK , 1 ,
124+ inventory .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
125+ inventory .setItem (12 , Items .create (Material .BOOK , 1 ,
126126 "§6Layer Thickness: §e" + playerBrush .thickness (),
127127 "\n §7Left click to increase\n §7Right click to decrease"
128128 ));
129- inv .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
129+ inventory .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
130130 }
131131
132132 // angle settings
133133 if (brush instanceof AngleBrush ) {
134- inv .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
135- inv .setItem (12 , Items .create (Material .DAYLIGHT_DETECTOR , 1 ,
134+ inventory .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
135+ inventory .setItem (12 , Items .create (Material .DAYLIGHT_DETECTOR , 1 ,
136136 "§6Angle Check Distance: §e" + playerBrush .angleDistance (),
137137 "\n §7Left click to increase\n §7Right click to decrease"
138138 ));
139- inv .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
139+ inventory .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
140140
141- inv .setItem (4 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
142- inv .setItem (13 , Items .create (Material .BLAZE_ROD , 1 ,
141+ inventory .setItem (4 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
142+ inventory .setItem (13 , Items .create (Material .BLAZE_ROD , 1 ,
143143 "§6Maximum Angle: §e" + playerBrush .angleHeightDifference () + "°" ,
144144 "\n §7Left click to increase\n §7Right click to decrease\n §7Shift click to change by 15"
145145 ));
146- inv .setItem (22 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
146+ inventory .setItem (22 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
147147 }
148148
149149 // fracture settings
150150 if (brush instanceof FractureBrush ) {
151- inv .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
152- inv .setItem (12 , Items .create (Material .DAYLIGHT_DETECTOR , 1 ,
151+ inventory .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
152+ inventory .setItem (12 , Items .create (Material .DAYLIGHT_DETECTOR , 1 ,
153153 "§6Fracture Check Distance: §e" + playerBrush .fractureDistance (),
154154 "\n §7Left click to increase\n §7Right click to decrease"
155155 ));
156- inv .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
156+ inventory .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
157157 }
158158
159159 // angle settings
160160 if (brush instanceof GradientBrush ) {
161- inv .setItem (4 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
162- inv .setItem (13 , Items .create (Material .MAGMA_CREAM , 1 ,
161+ inventory .setItem (4 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
162+ inventory .setItem (13 , Items .create (Material .MAGMA_CREAM , 1 ,
163163 "§6Mixing Strength: §e" + playerBrush .mixingStrength () + "%" ,
164164 "\n §7Left click to increase\n §7Right click to decrease"
165165 ));
166- inv .setItem (22 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
166+ inventory .setItem (22 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
167167 }
168168
169169 if (brush instanceof SplatterBrush || brush instanceof PaintBrush || brush instanceof GradientBrush ) {
170- inv .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
171- inv .setItem (12 , Items .create (Material .BLAZE_POWDER , 1 ,
170+ inventory .setItem (3 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
171+ inventory .setItem (12 , Items .create (Material .BLAZE_POWDER , 1 ,
172172 "§6Falloff Strength: §e" + playerBrush .falloffStrength () + "%" ,
173173 "\n §7Left click to increase\n §7Right click to decrease"
174174 ));
175- inv .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
175+ inventory .setItem (21 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
176176 }
177177
178178
179179 // Size
180- inv .setItem (5 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
181- inv .setItem (14 , Items .create (Material .BROWN_MUSHROOM , 1 ,
180+ inventory .setItem (5 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
181+ inventory .setItem (14 , Items .create (Material .BROWN_MUSHROOM , 1 ,
182182 "§6Brush Size: §e" + playerBrush .size (),
183183 "\n §7Left click to increase\n §7Right click to decrease\n §7Shift click to change by 10"
184184 ));
185- inv .setItem (23 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
185+ inventory .setItem (23 , Items .create (Material .WHITE_STAINED_GLASS_PANE , 1 , "§7" , "" ));
186186
187187 // Mask toggle
188188 if (playerBrush .maskEnabled ()) {
189- inv .setItem (6 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
190- inv .setItem (15 , Items .create (Material .JACK_O_LANTERN , 1 ,
189+ inventory .setItem (6 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
190+ inventory .setItem (15 , Items .create (Material .JACK_O_LANTERN , 1 ,
191191 "§6Mask" ,
192192 "§a§lEnabled\n \n §7Click to toggle"
193193 ));
194- inv .setItem (24 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
194+ inventory .setItem (24 , Items .create (Material .LIME_STAINED_GLASS_PANE , 1 , "§7" , "" ));
195195 } else {
196- inv .setItem (6 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
197- inv .setItem (15 , Items .create (Material .CARVED_PUMPKIN , 1 , "§6Mask" , "§c§lDisabled\n \n §7Click to toggle" ));
198- inv .setItem (24 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
196+ inventory .setItem (6 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
197+ inventory .setItem (15 , Items .create (Material .CARVED_PUMPKIN , 1 , "§6Mask" , "§c§lDisabled\n \n §7Click to toggle" ));
198+ inventory .setItem (24 , Items .create (Material .RED_STAINED_GLASS_PANE , 1 , "§7" , "" ));
199199 }
200200
201201 // Surface Mode toggle
202- addSurfaceModeSwitch (inv , playerBrush );
202+ addSurfaceModeSwitch (inventory , playerBrush );
203203
204204 // Place Block
205205 for (int x = 37 ; x <= 41 ; x ++) {
206- inv .setItem (x , Items .create (Material .YELLOW_STAINED_GLASS_PANE , 1 , "§7" , "" ));
206+ inventory .setItem (x , Items .create (Material .YELLOW_STAINED_GLASS_PANE , 1 , "§7" , "" ));
207207 }
208208 for (int x = 46 ; x <= 50 ; x ++) {
209- inv .setItem (x , Items .create (Material .BARRIER , 1 , "§cEmpty Slot" , "\n §7Click with a block to set" ));
209+ inventory .setItem (x , Items .create (Material .BARRIER , 1 , "§cEmpty Slot" , "\n §7Click with a block to set" ));
210210 }
211211 int x = 46 ;
212212 int size = playerBrush .blocks ().size ();
213213 int chance = size == 0 ? 0 : 100 / size ;
214214 for (Material material : playerBrush .blocks ()) {
215215 if (chance > 64 ) {
216- inv .setItem (x , Items .create (material , 1 ,
216+ inventory .setItem (x , Items .create (material , 1 ,
217217 "§aSlot " + (x - 45 ) + " §7" + chance + "%" ,
218218 "\n §7Left click with a block to change\n §7Right click to clear"
219219 ));
220220 } else {
221- inv .setItem (x , Items .create (material , chance ,
221+ inventory .setItem (x , Items .create (material , chance ,
222222 "§aSlot " + (x - 45 ) + " §7" + chance + "%" ,
223223 "\n §7Left click with a block to change\n §7Right click to clear"
224224 ));
@@ -227,8 +227,8 @@ public static void update(@NotNull Inventory inv, @NotNull PlayerBrush playerBru
227227 }
228228
229229 // Mask Block
230- inv .setItem (43 , Items .create (Material .YELLOW_STAINED_GLASS_PANE , 1 , "§7" , "" ));
231- inv .setItem (52 , Items .create (playerBrush .mask (), 1 , "§6Current Mask" , "\n §7Left click with a block to change" ));
230+ inventory .setItem (43 , Items .create (Material .YELLOW_STAINED_GLASS_PANE , 1 , "§7" , "" ));
231+ inventory .setItem (52 , Items .create (playerBrush .mask (), 1 , "§6Current Mask" , "\n §7Left click with a block to change" ));
232232 }
233233
234234 private static void addSurfaceModeSwitch (Inventory inv , PlayerBrush playerBrush ) {
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