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3 | 3 | olcPixelGameEngine.h |
4 | 4 |
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5 | 5 | +-------------------------------------------------------------+ |
6 | | - | OneLoneCoder Pixel Game Engine v2.26 | |
| 6 | + | OneLoneCoder Pixel Game Engine v2.27 | |
7 | 7 | | "What do you need? Pixels... Lots of Pixels..." - javidx9 | |
8 | 8 | +-------------------------------------------------------------+ |
9 | 9 |
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331 | 331 | +adv_FlushLayerDecals() - [ADVANCED] Force layer's decal render to buffer |
332 | 332 | +FillTriangleDecal() - Draws a triangle decal |
333 | 333 | +GradientTriangleDecal() - Draws a triangle decal with unique vertex colours |
| 334 | + 2.27: Restructuring of connected files (post-jam clean up) |
| 335 | + +Guarding olc::v_2d with less faff |
| 336 | + +Updated olcUTIL_Geometry2D.h |
| 337 | + +Updated olcUTIL_QuadTree.h |
| 338 | + +Updated olcUTIL_Animate2D.h |
| 339 | + +Updated olcUTIL_SplashScreen.h |
| 340 | + +File Resolution for PGEtinker.com |
334 | 341 | |
335 | 342 | !! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !! |
336 | 343 | !! Volunteers willing to help appreciated, though PRs are manually integrated with credit !! |
@@ -410,7 +417,7 @@ int main() |
410 | 417 | #include <cstring> |
411 | 418 | #pragma endregion |
412 | 419 |
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413 | | -#define PGE_VER 226 |
| 420 | +#define PGE_VER 227 |
414 | 421 |
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415 | 422 | // O------------------------------------------------------------------------------O |
416 | 423 | // | COMPILER CONFIGURATION ODDITIES | |
@@ -686,7 +693,7 @@ namespace olc |
686 | 693 | // O------------------------------------------------------------------------------O |
687 | 694 | // | olc::vX2d - A generic 2D vector type | |
688 | 695 | // O------------------------------------------------------------------------------O |
689 | | -#if !defined(OLC_IGNORE_VEC2D) |
| 696 | +#if !defined(OLC_VECTOR2D_DEFINED) |
690 | 697 | template <class T> |
691 | 698 | struct v2d_generic |
692 | 699 | { |
@@ -758,6 +765,8 @@ namespace olc |
758 | 765 | typedef v2d_generic<uint32_t> vu2d; |
759 | 766 | typedef v2d_generic<float> vf2d; |
760 | 767 | typedef v2d_generic<double> vd2d; |
| 768 | + |
| 769 | +#define OLC_VECTOR2D_DEFINED 1 |
761 | 770 | #endif |
762 | 771 |
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763 | 772 |
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