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Copy file name to clipboardExpand all lines: OneSignalExample/Assets/OneSignal/CHANGELOG.md
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@@ -5,11 +5,26 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [3.0.0-beta.2]
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### Fixed
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- Correctly namedspaced the common MiniJSON utility to fix [#404](https://github.com/OneSignal/OneSignal-Unity-SDK/issues/404)
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- Ensured code distributed with unitypackage would not reference other packages if missing
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- Swapped out code that was only available in Unity 2020 for backwards compatible implementations
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## [3.0.0-beta.1]
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- Complete overhaul to the public API of the SDK. While this release is in beta please see our included [example MonoBehaviour](Example/OneSignalExampleBehaviour.cs) for usage.
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- The included OneSignal Android SDK is now fully imported via EDM4U/gradle and will pull the latest version. Please see [OneSignal-Android-SDK Releases](https://github.com/OneSignal/OneSignal-Android-SDK/releases) for latest changes.
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- The included OneSignal iOS SDK is now fully imported via EDM4U/Cocoapods and will pull the latest version. Please see [OneSignal-iOS-SDK Releases](https://github.com/OneSignal/OneSignal-iOS-SDK/releases) for latest changes.
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If you run into any problems, please don’t hesitate to [open an issue](https://github.com/OneSignal/OneSignal-Unity-SDK/issues/new)!
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## [2.14.5]
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### Changed
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- Updated included Android SDK to [3.16.2](https://github.com/OneSignal/OneSignal-Android-SDK/releases/tag/3.16.2)
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- Fixes for background image not showing and text not rendering in the RTL direction when a RTL system language is set. [#1475](https://github.com/OneSignal/OneSignal-Android-SDK/pull/1475)
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- Fix IAM preview message returning NPE in a preview case, due to message id being null. [#1463](https://github.com/OneSignal/OneSignal-Android-SDK/pull/1463)
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## [2.14.4]
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### Fixed
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- Removed use of C# 8.0 features to maintain compatibility
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- Avoid continuing with null IAM message Ids [#1386](https://github.com/OneSignal/OneSignal-Android-SDK/pull/1386)
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- Updated included iOS SDK to version [2.16.7](https://github.com/OneSignal/OneSignal-iOS-SDK/tree/2.16.7/)
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- In App Messaging now respects device orientation locks for Unity Applications [#1000](https://github.com/OneSignal/OneSignal-iOS-SDK/pull/1000)
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## [2.14.3]
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### Fixed
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- Added a delayed call when attempting to reshow the `OneSignalSetupWindow` after importing packages.
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## [2.14.0]
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### Added
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- A new Editor window under **Window > OneSignal** can be found which currently includes additional setup steps for installation.
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### Changed
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- The OneSignal Unity SDK has now transitioned to [Unity Package Manager](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) support
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- If you are updating from a previous version of the OneSignal Unity SDK please follow the Unity Asset Store instructions in
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the [README](https://github.com/OneSignal/OneSignal-Unity-SDK/README.md#unity-asset-store) to ensure a smooth transition.
You can find a complete implementation in our included [example MonoBehaviour](Example/Scripts/OneSignalExampleBehaviour.cs). Additionally we have included a
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You can find a complete implementation in our included [example MonoBehaviour](Example/OneSignalExampleBehaviour.cs). Additionally we have included a
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[sample scene](Example/Scenes/OneSignalExampleScene.unity) which you can run to test out the SDK.
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