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Component: Hintsrelated to how we help the playerrelated to how we help the playerRacing ImpactChanges a mechanic in a way that impacts the balance of competitive racing.Changes a mechanic in a way that impacts the balance of competitive racing.Status: Under ConsiderationDevelopers are considering whether to accept or decline the feature describedDevelopers are considering whether to accept or decline the feature describedType: EnhancementNew feature or requestNew feature or request
Description
To reduce redundancy in hints, an Important Check hint for an area with only 1 shuffled location should mark that location as already hinted.
Conversely, an Important Check hint shouldn't generate for an area with all shuffled locations already hinted.
I think this is a decent compromise between the current behavior, where these hints never prevent each other from generating, and the option of having all Important Check hints mark their areas as already hinted.
See today's discussion in #dev-public-talk for more context.
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Component: Hintsrelated to how we help the playerrelated to how we help the playerRacing ImpactChanges a mechanic in a way that impacts the balance of competitive racing.Changes a mechanic in a way that impacts the balance of competitive racing.Status: Under ConsiderationDevelopers are considering whether to accept or decline the feature describedDevelopers are considering whether to accept or decline the feature describedType: EnhancementNew feature or requestNew feature or request