Scaling object pool isn't 100% working #549
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Matthieu-Poulain
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Hi guys, it's me again.
While doing my Aux-N tests, I also tried to play with the scale functions and have seen something bothering me. IsoDesigner seems to lock my SoftKeyMask size to 240x65, while i want them to be 65x65 or any squared size, as the terminals I could find all used squared elements. (Same for aux functions which are locked to 200x54...)
Do you happen to know anything about this? Also i'm not sure I fully understood what parameter should be used in VirtualTerminalClientInterface->set_object_pool_scaling(0, 400, 33);
--> originalSoftKyeDesignatorHeight_px | The soft key designator width that your object pool was originally designed for
Using 65 instead of 33 seemed to break the displayed elements... I can't remember if i tried to use 54 :/
Which value should be used here?
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