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r_dynamiclight 2 = Slightly additive dynamic light projections, modeled after the PS2 port
r_dynamiclight 3 = disables dynamic light projections but substitutes them with flashblends (ala GLQuake). If r_monolightmaps are enabled, the flashblends are orange. Viewblends are left out as the sudden duration of the dynamic lights when firing would be harmful.
- Because of these changes, Riva 128 and Permedia 2 owners should be allowed to enjoy dynamic lights
- option to use ReactOS's wspiapi.h header (file not included)
- some makefile changes to allow an option for more Win 4 (95/NT4) compatiblity easier. Compiling with WINFOUR disables curl, uses SDL1, and has some additional workarounds to get it working on Windows 95 (winsock2 still required though)
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