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Add biome list
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content/biomes.md

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---
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title: Biomes
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draft: false
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tags:
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- biomes
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- config
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- screenshots
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---
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Lighter End introduces **nine** new End biomes. These biomes will generate
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whether using Lighter End alone (in which case vanilla terrain generation
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will be used) or with other End [noise](https://minecraft.wiki/w/Noise_settings)-providing
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mods / datapacks such as [Nullscape](https://modrinth.com/datapack/nullscape) and
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[Stellarity](https://modrinth.com/datapack/stellarity).
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You can also disable Lighter End biomes in the config, accessed either through
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[ModMenu](https://modrinth.com/mod/modmenu) or by editing `config/lighterend.yaml`
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in your Minecraft folder and setting the line:
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```yaml
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generate_biomes: false
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```
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### Glowing Grasslands
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The Glowing Grasslands are the most common Lighter End biome and are composed
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of gentle plains with sparse vegegation. [Glossy Mooshrooms](mobs/glossy_mooshroom)
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and [Dragonflies](mobs/dragonfly) can be found here, and this biome is otherwise
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peaceful.
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### Blossoming Forest
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The Blossoming Forests are dense woodlands crowded with [Tenanea Trees](blocks/tenanea_log).
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[Silk Moth](mobs/silk_moth) [Nests](blocks/silk_moth_nests) can be found among the leaves,
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and [Chorus Crabs](mobs/chorus_crab) are dense on the ground.
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No hostile mobs spawn in this biome.
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### Umbrella Jungle
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Umbrella Jungles are where the massive [Umbrella Trees](blocks/umbrella_log) grow, under
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whose canopies spawn massive [End Slimes](mobs/end_slime).
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### Shadow Forest
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The darkest of the forests, Shadow Forests are home to dangerous flora and fauna. Beneath
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the black leaves of the [Dragon Trees](blocks/dragon_tree_log) lurk
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[Phantoms](https://minecraft.wiki/w/Phantom) and [Endermen](https://minecraft.wiki/w/Enderman),
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and watch your step, lest you get pricked by [Needlegrass](blocks/needlegrass) or blinded by
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[Murkweed](blocks/murkweed).
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### Foggy Mushroomlands
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The Foggy Mushroomlands are home to Lighter End's most iconic feature, the
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Mossy Glowshrooms, which light up the skyline with their glowing
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[Hymenophores](blocks/mossy_glowshroom_hymenophore). Less staggering—but no less
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luminous—are the [Foggy Agave](blocks/blue_vine) blooms.
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[End Slimes](mobs/end_slime), [Dragonflies](mobs/dragonfly)
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and [Glossy Mooshrooms](mobs/glossy_mooshroom) can spawn here.
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### Umbra Valley
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Umbra Valleys are perhaps the most hazardous biome in the mod, with nowhere to hide from the
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[Phantoms](https://minecraft.wiki/w/Phantom), [Endermen](https://minecraft.wiki/w/Enderman)
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and occasional [Endermites](https://minecraft.wiki/w/Endermite) that spawn there. That said,
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this biome might be worth the trip to chip off bits of the massive
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[Aurora Crystal](items/aurora_crystal_shard) formations that can be found there or to mine
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the [Umbralith](blocks/umbralith) and [Violecite](blocks/violecite) underfoot.
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### Sulfur Springs
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Sulfur Springs are geologically active formations where the [sulfur-rich](blocks/sulphuric_rock)
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mixes with pools of water to form massive geysers and [Hydrothermal Vents](blocks/hydrothermal_vent).
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Fly over one of these formations to experience the updraft from the plumes or farm the unique
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variants of [End Fish](mobs/end_fish) and [Cubozoas](mobs/cubozoa) that have adapted to these
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conditions, but be on the lookout for groups of [Endermen](https://minecraft.wiki/w/Enderman)
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and the occasional [Endermite](https://minecraft.wiki/w/Endermite).
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### Megalake
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Perhaps the rarest biome in the game, Megalakes are the only place to find
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[End Lotuses](blocks/end_lotus_stem), alongside [End Lilies](items/end_lily_leaf)
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and [Charnia](blocks/charnia_red).
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[End Fish](mobs/end_fish) and [Cubozoas](mobs/cubozoa) can be found swimming in the water
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and [Chorus Crabs](mobs/chorus_crab) by the shore.
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### Starfield
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While the stone that comprises The End Islands is absent of useful metals, the void between
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them is rich with Ice Stars. Each star contains an outer layer of [ice](blocks/emerald_ice)
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mixed with copper, gold or iron, and a core of pure ore. If you can reach one of the larger
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stars, you'll have enough metal for life.

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