|
| 1 | + |
| 2 | + |
| 3 | +#include "video_renderer.hpp" |
| 4 | + |
| 5 | +#include <fmt/format.h> |
| 6 | + |
| 7 | +VideoRenderer::VideoRenderer( |
| 8 | + ServiceProvider* service_provider, |
| 9 | + const std::filesystem::path& recording_path, |
| 10 | + shapes::UPoint size |
| 11 | +) |
| 12 | + : m_main_provider{ service_provider }, |
| 13 | + m_size{ size } { |
| 14 | + auto* surface = SDL_CreateRGBSurface(0, static_cast<int>(size.x), static_cast<int>(size.y), 32, 0, 0, 0, 0); |
| 15 | + |
| 16 | + if (surface == nullptr) { |
| 17 | + throw std::runtime_error{ fmt::format("Failed creating a SDL RGB Surface: {}", SDL_GetError()) }; |
| 18 | + } |
| 19 | + |
| 20 | + m_surface.reset(surface); |
| 21 | + auto renderer = Renderer::get_software_renderer(m_surface); |
| 22 | + |
| 23 | + m_renderer = std::make_unique<Renderer>(std::move(renderer)); |
| 24 | + |
| 25 | + initialize_games(recording_path); |
| 26 | +} |
| 27 | + |
| 28 | +void VideoRenderer::initialize_games(const std::filesystem::path& recording_path) { |
| 29 | + |
| 30 | + auto [parameters, information] = input::get_game_parameters_for_replay(this, recording_path); |
| 31 | + |
| 32 | + auto layout = ui::FullScreenLayout{ |
| 33 | + shapes::URect{ { 0, 0 }, m_size } |
| 34 | + }; |
| 35 | + |
| 36 | + std::vector<ui::Layout> layouts{}; |
| 37 | + layouts.reserve(parameters.size()); |
| 38 | + |
| 39 | + if (parameters.empty()) { |
| 40 | + throw std::runtime_error("An empty recording file isn't supported"); |
| 41 | + } else if (parameters.size() == 1) { // NOLINT(readability-else-after-return,llvm-else-after-return) |
| 42 | + layouts.push_back(ui::RelativeLayout{ layout, 0.02, 0.01, 0.96, 0.98 }); |
| 43 | + } else if (parameters.size() == 2) { |
| 44 | + layouts.push_back(ui::RelativeLayout{ layout, 0.02, 0.01, 0.46, 0.98 }); |
| 45 | + layouts.push_back(ui::RelativeLayout{ layout, 0.52, 0.01, 0.46, 0.98 }); |
| 46 | + } else { |
| 47 | + |
| 48 | + //TODO(Totto): support bigger layouts than just 2 |
| 49 | + throw std::runtime_error("At the moment only replays from up to two players are supported"); |
| 50 | + } |
| 51 | + |
| 52 | + m_clock = std::make_shared<ManualClock>(); |
| 53 | + |
| 54 | + |
| 55 | + for (decltype(parameters.size()) i = 0; i < parameters.size(); ++i) { |
| 56 | + auto [input, starting_parameters] = std::move(parameters.at(i)); |
| 57 | + |
| 58 | + m_games.emplace_back( |
| 59 | + std::make_unique<Game>(this, std::move(input), starting_parameters, m_clock, layouts.at(i), false) |
| 60 | + ); |
| 61 | + } |
| 62 | +} |
| 63 | + |
| 64 | + |
| 65 | +VideoRenderer::~VideoRenderer() { |
| 66 | + if (m_surface) { |
| 67 | + SDL_FreeSurface(m_surface.get()); |
| 68 | + } |
| 69 | +} |
| 70 | + |
| 71 | + |
| 72 | +std::optional<std::string> VideoRenderer::render( |
| 73 | + const std::string& destination_path, |
| 74 | + u32 fps, |
| 75 | + const std::function<void(double progress)>& progress_callback |
| 76 | +) { |
| 77 | + |
| 78 | + auto backend = VideoRendererBackend{ destination_path }; |
| 79 | + |
| 80 | + if (auto result = backend.setup(fps, m_size); result.has_value()) { |
| 81 | + return fmt::format("No video renderer backend available: {}", result.value()); |
| 82 | + } |
| 83 | + |
| 84 | + auto all_games_finished = [this]() -> bool { |
| 85 | + for (const auto& game : m_games) { |
| 86 | + if (not game->is_game_finished()) { |
| 87 | + return false; |
| 88 | + } |
| 89 | + } |
| 90 | + |
| 91 | + return true; |
| 92 | + }; |
| 93 | + |
| 94 | + //TODO: this is just a dummy thing atm, change that |
| 95 | + double progress = 0.0; |
| 96 | + |
| 97 | + while (all_games_finished()) { |
| 98 | + progress_callback(progress); |
| 99 | + |
| 100 | + for (const auto& game : m_games) { |
| 101 | + game->update(); |
| 102 | + game->render(*this); |
| 103 | + } |
| 104 | + |
| 105 | + backend.add_frame(m_surface.get()); |
| 106 | + m_clock->increment_simulation_step_index(); |
| 107 | + |
| 108 | + progress += 0.1; |
| 109 | + |
| 110 | + progress_callback(progress); |
| 111 | + } |
| 112 | + |
| 113 | + backend.finish(false); |
| 114 | + return std::nullopt; |
| 115 | +} |
| 116 | + |
| 117 | + |
| 118 | +// implementation of ServiceProvider |
| 119 | + |
| 120 | +[[nodiscard]] EventDispatcher& VideoRenderer::event_dispatcher() { |
| 121 | + return m_main_provider->event_dispatcher(); |
| 122 | +} |
| 123 | + |
| 124 | +[[nodiscard]] const EventDispatcher& VideoRenderer::event_dispatcher() const { |
| 125 | + return m_main_provider->event_dispatcher(); |
| 126 | +} |
| 127 | + |
| 128 | +FontManager& VideoRenderer::font_manager() { |
| 129 | + return m_main_provider->font_manager(); |
| 130 | +} |
| 131 | + |
| 132 | +[[nodiscard]] const FontManager& VideoRenderer::font_manager() const { |
| 133 | + return m_main_provider->font_manager(); |
| 134 | +} |
| 135 | + |
| 136 | +CommandLineArguments& VideoRenderer::command_line_arguments() { |
| 137 | + return m_main_provider->command_line_arguments(); |
| 138 | +} |
| 139 | + |
| 140 | +[[nodiscard]] const CommandLineArguments& VideoRenderer::command_line_arguments() const { |
| 141 | + return m_main_provider->command_line_arguments(); |
| 142 | +} |
| 143 | + |
| 144 | +SettingsManager& VideoRenderer::settings_manager() { |
| 145 | + return m_main_provider->settings_manager(); |
| 146 | +} |
| 147 | + |
| 148 | +[[nodiscard]] const SettingsManager& VideoRenderer::settings_manager() const { |
| 149 | + return m_main_provider->settings_manager(); |
| 150 | +} |
| 151 | + |
| 152 | +MusicManager& VideoRenderer::music_manager() { |
| 153 | + return m_main_provider->music_manager(); |
| 154 | +} |
| 155 | + |
| 156 | +[[nodiscard]] const MusicManager& VideoRenderer::music_manager() const { |
| 157 | + return m_main_provider->music_manager(); |
| 158 | +} |
| 159 | + |
| 160 | +[[nodiscard]] const Renderer& VideoRenderer::renderer() const { |
| 161 | + return *m_renderer; |
| 162 | +} |
| 163 | + |
| 164 | +[[nodiscard]] const Window& VideoRenderer::window() const { |
| 165 | + return m_main_provider->window(); |
| 166 | +} |
| 167 | + |
| 168 | +[[nodiscard]] Window& VideoRenderer::window() { |
| 169 | + return m_main_provider->window(); |
| 170 | +} |
| 171 | + |
| 172 | +[[nodiscard]] input::InputManager& VideoRenderer::input_manager() { |
| 173 | + return m_main_provider->input_manager(); |
| 174 | +} |
| 175 | + |
| 176 | +[[nodiscard]] const input::InputManager& VideoRenderer::input_manager() const { |
| 177 | + return m_main_provider->input_manager(); |
| 178 | +} |
| 179 | + |
| 180 | +[[nodiscard]] const std::unique_ptr<lobby::API>& VideoRenderer::api() const { |
| 181 | + return m_main_provider->api(); |
| 182 | +} |
| 183 | + |
| 184 | +#if defined(_HAVE_DISCORD_SDK) |
| 185 | + |
| 186 | +[[nodiscard]] std::optional<DiscordInstance>& VideoRenderer::discord_instance() { |
| 187 | + return m_main_provider->discord_instance(); |
| 188 | +} |
| 189 | + |
| 190 | +[[nodiscard]] const std::optional<DiscordInstance>& VideoRenderer::discord_instance() const { |
| 191 | + return m_main_provider->discord_instance(); |
| 192 | +} |
| 193 | + |
| 194 | +#endif |
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