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Stub some pixloc things (#2364)
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4 files changed

+16
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DMCompiler/DMStandard/Types/Client.dm

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@@ -47,6 +47,12 @@
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var/gender = NEUTER as text|opendream_unsupported
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var/glide_size as opendream_unimplemented
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var/virtual_eye as opendream_unimplemented
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var/list/bounds as opendream_unimplemented
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var/bound_x as opendream_unimplemented
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var/bound_y as opendream_unimplemented
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var/bound_width as opendream_unimplemented
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var/bound_height as opendream_unimplemented
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proc/New(TopicData)
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// Search every mob for one with our ckey
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@@ -0,0 +1,7 @@
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/pixloc
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var/turf/loc as opendream_unimplemented
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var/step_x as opendream_unimplemented
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var/step_y as opendream_unimplemented
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var/x as opendream_unimplemented
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var/y as opendream_unimplemented
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var/z as opendream_unimplemented

DMCompiler/DMStandard/UnsortedAdditions.dm

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@@ -32,6 +32,8 @@ proc/missile(Type, Start, End)
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set opendream_unimplemented = TRUE
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/proc/splittext_char(Text,Start=1,End=0,Insert="")
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set opendream_unimplemented = TRUE
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/proc/bound_pixloc(var/atom/Atom, var/Dir as num) as /pixloc
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set opendream_unimplemented = TRUE
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/proc/_dm_db_new_con()
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set opendream_unimplemented = TRUE

DMCompiler/DMStandard/_Standard.dm

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@@ -140,6 +140,7 @@ proc/winset(player, control_id, params)
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#include "Types\Matrix.dm"
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#include "Types\Mutable_Appearance.dm"
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#include "Types\Particles.dm"
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#include "Types\PixLoc.dm"
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#include "Types\Regex.dm"
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#include "Types\Savefile.dm"
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#include "Types\Sound.dm"

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