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Commit 6738c1a

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- fix car model overrides
1 parent d3daf3c commit 6738c1a

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

src_rebuild/Game/C/models.c

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -293,14 +293,14 @@ int ProcessCarModelLump(char *lump_ptr, int lump_size)
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D_MALLOC_END();
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295295
gCarCleanModelPtr[i] = model;
296-
buildNewCarFromModel(i, 0, mem, model);
296+
buildNewCarFromModel(i, 1, mem, model);
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cleanOfs = -1; // skip loading
298298
}
299299

300300
if (mem = LoadCarModelFromFile(NULL, model_number, CAR_MODEL_DAMAGED))
301301
{
302302
D_MALLOC_BEGIN();
303-
model = GetCarModel(mem, (char**)&mallocptr, 1);
303+
model = GetCarModel(mem, (char**)&mallocptr, 0);
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D_MALLOC_END();
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306306
gCarDamModelPtr[i] = model;

src_rebuild/Game/C/pathfind.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
1010
#include "felony.h"
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#include "map.h"
1212

13-
#define DEBUG_PATHFINDING_VIEW 1
13+
#define DEBUG_PATHFINDING_VIEW 0
1414

1515
#if DEBUG_PATHFINDING_VIEW && !defined(PSX)
1616
#include "SDL.h"

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