@@ -282,14 +282,15 @@ var webgl_markerFeature = function (arg) {
282282 */
283283 this . updateStyleFromArray = function ( keyOrObject , styleArray , refresh ) {
284284 var bufferedKeys = {
285+ radius : 1 ,
285286 fillColor : 3 ,
286287 fillOpacity : 1 ,
287- radius : 1 ,
288288 strokeColor : 3 ,
289289 strokeOpacity : 1 ,
290290 strokeWidth : 1 ,
291291 symbolComputed : 1 ,
292- symbolValueComputed : 1
292+ symbolValueComputed : 1 ,
293+ rotation : 1
293294 } ;
294295 var needsRefresh , needsRender ;
295296 if ( typeof keyOrObject === 'string' ) {
@@ -298,12 +299,12 @@ var webgl_markerFeature = function (arg) {
298299 keyOrObject = obj ;
299300 }
300301 $ . each ( keyOrObject , function ( key , styleArray ) {
302+ var sbkey = key === 'symbolComputed' ? 'symbol' : key === 'symbolValueComputed' ? 'symbolValue' : key ;
301303 if ( m_this . visible ( ) && m_actor && bufferedKeys [ key ] && ! needsRefresh && ! m_this . clustering ( ) ) {
302- var vpf , mapper , buffer , numPts , value , i , j , v , bpv , sbkey ;
304+ var vpf , mapper , buffer , numPts , value , i , j , v , bpv ;
303305 bpv = bufferedKeys [ key ] ;
304306 numPts = m_this . data ( ) . length ;
305307 mapper = m_actor . mapper ( ) ;
306- sbkey = key === 'symbolComputed' ? 'symbol' : key === 'symbolValueComputed' ? 'symbolValue' : key ;
307308 buffer = mapper . getSourceBuffer ( sbkey ) ;
308309 vpf = m_this . verticesPerFeature ( ) ;
309310 if ( ! buffer || ! numPts || numPts * vpf * bpv !== buffer . length ) {
@@ -339,15 +340,13 @@ var webgl_markerFeature = function (arg) {
339340 } else {
340341 needsRefresh = true ;
341342 }
342- if ( key === sbkey ) {
343- const mod = m_this . modified ;
344- if ( ! needsRefresh ) {
345- // don't allow modified to be adjusted if we don't need to refresh
346- m_this . modified = ( ) => { } ;
347- }
348- s_updateStyleFromArray ( key , styleArray , false ) ;
349- m_this . modified = mod ;
343+ const mod = m_this . modified ;
344+ if ( ! needsRefresh && key === sbkey ) {
345+ // don't allow modified to be adjusted if we don't need to refresh
346+ m_this . modified = ( ) => { } ;
350347 }
348+ s_updateStyleFromArray ( key , styleArray , false ) ;
349+ m_this . modified = mod ;
351350 } ) ;
352351 if ( refresh ) {
353352 if ( m_this . visible ( ) && needsRefresh ) {
@@ -391,15 +390,15 @@ var webgl_markerFeature = function (arg) {
391390 geom = vgl . geometryData ( ) ,
392391 sourcePositions = vgl . sourceDataP3fv ( { name : 'pos' } ) ,
393392 attr = {
394- radius : 1 ,
395393 fillColor : 3 ,
396394 fillOpacity : 1 ,
395+ radius : 1 ,
396+ rotation : 1 ,
397397 strokeColor : 3 ,
398398 strokeOpacity : 1 ,
399399 strokeWidth : 1 ,
400400 symbol : 1 ,
401- symbolValue : 1 ,
402- rotation : 1
401+ symbolValue : 1
403402 } ,
404403 uniforms = {
405404 pixelWidth : vgl . GL . FLOAT ,
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