I'm working on a low-latency video display system (120fps → 120Hz) and want to implement proper frame synchronization to avoid tearing.
What would be the recommended way to:
- Synchronize frame presentation with vblank events?
- Maintain consistent end-to-end latency?
- Leverage Rockchip-specific features for synchronization?
Are there any existing synchronization mechanisms in the codebase that I should be using, or is this something that needs to be implemented?