@@ -42,8 +42,7 @@ def create_task(self, context):
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self .add_render_angles (body_object )
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if bodies [0 ].loco_graphics_helper_vehicle_properties .is_airplane :
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- self .task_builder .set_cast_shadows (
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- True )
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+ self .task_builder .set_cast_shadows (True )
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self .task_builder .set_palette (self .palette_manager .get_shadow_palette ())
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self .add_airplane_shadow_render_angles (bodies [0 ])
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else :
@@ -77,7 +76,7 @@ def add_render_angles(self, object):
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is_bogie = object .loco_graphics_helper_object_properties .object_type == "BOGIE"
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target_object = object
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animation_frames = props .number_of_animation_frames
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- roll_frames = 1 if props .roll_angle == 0 else 3
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+ tilt_frames = 1 if props .roll_angle == 0 else 3
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for i in range (len (track_angle_sections_names )):
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key = track_angle_sections_names [i ]
@@ -118,10 +117,10 @@ def add_render_angles(self, object):
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target_object = object
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for i in range (num_viewing_angles ):
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- if roll_frames != 1 :
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+ if tilt_frames != 1 :
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roll_angles = [0 , props .roll_angle , - props .roll_angle ]
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for j , roll_angle in enumerate (roll_angles ):
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- frame_index = start_output_index + i * roll_frames + j
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+ frame_index = start_output_index + i * tilt_frames + j
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self .task_builder .set_rotation (
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base_view_angle , roll_angle , vertical_angle = track_section [2 ])
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self .task_builder .add_frame (
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