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Update README.md
move object editor into "necessary"
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README.md

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The following programs are necessary:
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- [ImageMagick](https://imagemagick.org/script/download.php) (7.0.8-6 or higher. Q16 **Without** HDRI) added to the Path variable. For Windows install the "ImageMagick Q16 x64 static.exe" option.
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- [Blender (2.79)](https://download.blender.org/release/Blender2.79/)
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- [Object Editor](https://github.com/OpenLoco/ObjectEditor/releases) The (Locomotion) Object Editor is recommended as it allows you to optimize the sprites for OpenLoco by packing them into a .dat file. Just download the program, open up an existing vanilla object that you want to replace sprites for, "import from directory" your sprites, and save-as to create a new custom object.
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**Optional**
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- [Object Editor](https://github.com/OpenLoco/ObjectEditor/releases) The (Locomotion) Object Editor is recommended as it allows you to optimize the sprites for OpenLoco by packing them into a .dat file. Just download the program, open up an existing vanilla object that you want to replace sprites for, "import from directory" your sprites, and save-as to create a new custom object.
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- [OpenGraphics Repository](https://github.com/OpenLoco/OpenGraphics) Having the OpenGraphics repository cloned in combination with Node.js allows the add-on to automatically create the asset pack file. On step 5 of the add-on installation point the OpenGraphics path to where you have the repository cloned.
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- [Node.js](https://nodejs.org/en/) (16.15.0 LTS or higher) Required for the asset pack workflow for OpenGraphics.
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