You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
- Checks that the reloaded file is the same as the originally-loaded file, byte for byte. This is a byte comparison of the *decoded and decompressed* bytes, not the *on-disk* bytes
69
87
70
88
# Future Plans/Features
71
-
- Better flag editing support
72
-
- Validation of object limits/sane values
73
-
- Detection of bugged objects
74
-
- Support/edit tutorials
75
-
- Support/edit maps/savegames/scenarios
76
-
- Support language files
77
-
- Implement vehicle previewer
78
-
- Better G1 support including palette file editing
79
-
- Export/convert object to a future modern OpenLoco file format
80
-
- Dark modern
81
-
- Cross-platform support
82
-
- Full unit-testing suite
83
-
- Blank template objects for object creation from scratch
84
-
- Use a proper C# image library for image creation instead of WinForms
85
-
- ...many more things
89
+
-[ ] Better flag editing support
90
+
-[ ] Validation of object limits/sane values
91
+
-[ ] Detection of bugged objects
92
+
-[ ] Support/edit tutorials
93
+
-[ ] Support/edit maps/savegames/scenarios
94
+
-[ ] Support language files
95
+
-[ ] Implement vehicle previewer
96
+
-[ ] Better G1 support including palette file editing
97
+
-[ ] Export/convert object to a future modern OpenLoco file format
98
+
-[ ] Dark modern
99
+
-[ ] Cross-platform support
100
+
-[ ] Full unit-testing suite
101
+
-[ ] Blank template objects for object creation from scratch
102
+
-[ ] Use a proper C# image library for image creation instead of WinForms
0 commit comments