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1305 | 1305 | -- Weather data |
1306 | 1306 | -- @type WeatherRecord |
1307 | 1307 | -- @field #string recordId |
1308 | | --- @field #number scriptId |
1309 | | --- @field #string name |
1310 | | --- @field #number windSpeed |
| 1308 | +-- @field #number scriptId Read-only ID used in mwscript and dialogue |
| 1309 | +-- @field #string name Read-only weather name |
| 1310 | +-- @field #number windSpeed Affects the angle of falling rain |
1311 | 1311 | -- @field #number cloudSpeed |
1312 | 1312 | -- @field #string cloudTexture |
1313 | | --- @field #number cloudsMaximumPercent |
1314 | | --- @field #boolean isStorm |
| 1313 | +-- @field #number cloudsMaximumPercent Affects the speed of weather transitions (0, 1] |
| 1314 | +-- @field #boolean isStorm Controls whether the weather is considered a storm for animation and movement purposes |
1315 | 1315 | -- @field openmw.util#Vector3 stormDirection |
1316 | | --- @field #number glareView |
1317 | | --- @field #number rainSpeed |
1318 | | --- @field #number rainEntranceSpeed |
| 1316 | +-- @field #number glareView Strength of the sun glare [0, 1] |
| 1317 | +-- @field #number rainSpeed The speed at which rain falls |
| 1318 | +-- @field #number rainEntranceSpeed The number of seconds between rain particle batches being created |
1319 | 1319 | -- @field #string rainEffect Will return nil if weather has no rainEffect |
1320 | | --- @field #number rainMaxRaindrops |
1321 | | --- @field #number rainDiameter |
1322 | | --- @field #number rainMaxHeight |
1323 | | --- @field #number rainMinHeight |
| 1320 | +-- @field #number rainMaxRaindrops The maximum number of rain particle batches to create every rainEntranceSpeed |
| 1321 | +-- @field #number rainDiameter The area around the player to spawn rain in |
| 1322 | +-- @field #number rainMaxHeight The maximum height relative to the player to spawn rain at |
| 1323 | +-- @field #number rainMinHeight The minimum height relative to the player to spawn rain at |
1324 | 1324 | -- @field #string rainLoopSoundID |
1325 | | --- @field #table thunderSoundID An array containing the recordIds of the thunder sounds |
| 1325 | +-- @field #table thunderSoundID A read-only array containing the recordIds of the thunder sounds |
1326 | 1326 | -- @field #string ambientLoopSoundID |
1327 | 1327 | -- @field #string particleEffect Will return nil if weather has no particleEffect |
1328 | 1328 | -- @field #number distantLandFogFactor |
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