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Merge pull request #22 from ananace/2019-build-fix
Add algorithm include to fix building on MSVC2019
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src/osg/Texture.cpp

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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Mutex>
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#include <algorithm>
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#ifndef GL_TEXTURE_WRAP_R
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#define GL_TEXTURE_WRAP_R 0x8072
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#endif

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