|
| 1 | +import pytest |
| 2 | +from sage_utils.amqp.clients import RpcAmqpClient |
| 3 | +from sage_utils.constants import VALIDATION_ERROR, NOT_FOUND_ERROR |
| 4 | +from sage_utils.wrappers import Response |
| 5 | + |
| 6 | +from app.game_servers.documents import GameServer |
| 7 | +from app.workers.update_server import UpdateServerWorker |
| 8 | + |
| 9 | + |
| 10 | +REQUEST_QUEUE = UpdateServerWorker.QUEUE_NAME |
| 11 | +REQUEST_EXCHANGE = UpdateServerWorker.REQUEST_EXCHANGE_NAME |
| 12 | +RESPONSE_EXCHANGE = UpdateServerWorker.RESPONSE_EXCHANGE_NAME |
| 13 | + |
| 14 | + |
| 15 | +@pytest.mark.asyncio |
| 16 | +async def test_worker_returns_an_updated_information_about_slots(sanic_server): |
| 17 | + await GameServer.collection.delete_many({}) |
| 18 | + |
| 19 | + game_server = GameServer(**{ |
| 20 | + 'host': '127.0.0.1', |
| 21 | + 'port': 9000, |
| 22 | + 'available_slots': 100, |
| 23 | + 'credentials': { |
| 24 | + 'token': 'super_secret_token' |
| 25 | + }, |
| 26 | + 'game_mode': '1v1' |
| 27 | + }) |
| 28 | + await game_server.commit() |
| 29 | + |
| 30 | + client = RpcAmqpClient( |
| 31 | + sanic_server.app, |
| 32 | + routing_key=REQUEST_QUEUE, |
| 33 | + request_exchange=REQUEST_EXCHANGE, |
| 34 | + response_queue='', |
| 35 | + response_exchange=RESPONSE_EXCHANGE |
| 36 | + ) |
| 37 | + data = { |
| 38 | + 'id': str(game_server.id), |
| 39 | + 'freed-slots': 10 |
| 40 | + } |
| 41 | + response = await client.send(payload=data) |
| 42 | + |
| 43 | + assert Response.EVENT_FIELD_NAME in response.keys() |
| 44 | + assert Response.CONTENT_FIELD_NAME in response.keys() |
| 45 | + content = response[Response.CONTENT_FIELD_NAME] |
| 46 | + |
| 47 | + assert set(content.keys()) == {'id', 'available-slots'} |
| 48 | + assert content['id'] == str(game_server.id) |
| 49 | + assert content['available-slots'] == game_server.available_slots + data['freed-slots'] |
| 50 | + |
| 51 | + servers_count = await GameServer.collection.count_documents({}) |
| 52 | + assert servers_count == 1 |
| 53 | + |
| 54 | + await GameServer.collection.delete_many({}) |
| 55 | + |
| 56 | + |
| 57 | +@pytest.mark.asyncio |
| 58 | +async def test_worker_returns_not_found_error_for_non_existing_game_server(sanic_server): |
| 59 | + await GameServer.collection.delete_many({}) |
| 60 | + |
| 61 | + client = RpcAmqpClient( |
| 62 | + sanic_server.app, |
| 63 | + routing_key=REQUEST_QUEUE, |
| 64 | + request_exchange=REQUEST_EXCHANGE, |
| 65 | + response_queue='', |
| 66 | + response_exchange=RESPONSE_EXCHANGE |
| 67 | + ) |
| 68 | + data = { |
| 69 | + 'id': '5b6a085123cf24aef53b4c78', |
| 70 | + 'freed-slots': 10 |
| 71 | + } |
| 72 | + response = await client.send(payload=data) |
| 73 | + |
| 74 | + assert Response.ERROR_FIELD_NAME in response.keys() |
| 75 | + error = response[Response.ERROR_FIELD_NAME] |
| 76 | + |
| 77 | + assert Response.ERROR_TYPE_FIELD_NAME in error.keys() |
| 78 | + assert error[Response.ERROR_TYPE_FIELD_NAME] == NOT_FOUND_ERROR |
| 79 | + |
| 80 | + assert Response.ERROR_DETAILS_FIELD_NAME in error.keys() |
| 81 | + assert error[Response.ERROR_DETAILS_FIELD_NAME] == 'The requested game server ' \ |
| 82 | + 'was not found.' |
| 83 | + |
| 84 | + servers_count = await GameServer.collection.count_documents({}) |
| 85 | + assert servers_count == 0 |
| 86 | + |
| 87 | + await GameServer.collection.delete_many({}) |
| 88 | + |
| 89 | + |
| 90 | +@pytest.mark.asyncio |
| 91 | +async def test_worker_returns_a_validation_error_for_missing_fields(sanic_server): |
| 92 | + await GameServer.collection.delete_many({}) |
| 93 | + |
| 94 | + client = RpcAmqpClient( |
| 95 | + sanic_server.app, |
| 96 | + routing_key=REQUEST_QUEUE, |
| 97 | + request_exchange=REQUEST_EXCHANGE, |
| 98 | + response_queue='', |
| 99 | + response_exchange=RESPONSE_EXCHANGE |
| 100 | + ) |
| 101 | + response = await client.send(payload={}) |
| 102 | + |
| 103 | + assert Response.ERROR_FIELD_NAME in response.keys() |
| 104 | + error = response[Response.ERROR_FIELD_NAME] |
| 105 | + |
| 106 | + assert Response.ERROR_TYPE_FIELD_NAME in error.keys() |
| 107 | + assert error[Response.ERROR_TYPE_FIELD_NAME] == VALIDATION_ERROR |
| 108 | + |
| 109 | + assert Response.ERROR_DETAILS_FIELD_NAME in error.keys() |
| 110 | + assert len(error[Response.ERROR_DETAILS_FIELD_NAME]) == 2 |
| 111 | + |
| 112 | + for field in ['id', 'freed-slots']: |
| 113 | + assert field in error[Response.ERROR_DETAILS_FIELD_NAME] |
| 114 | + assert len(error[Response.ERROR_DETAILS_FIELD_NAME][field]) == 1 |
| 115 | + assert error[Response.ERROR_DETAILS_FIELD_NAME][field][0] == 'Missing data for ' \ |
| 116 | + 'required field.' |
| 117 | + |
| 118 | + servers_count = await GameServer.collection.count_documents({}) |
| 119 | + assert servers_count == 0 |
| 120 | + |
| 121 | + await GameServer.collection.delete_many({}) |
| 122 | + |
| 123 | + |
| 124 | +@pytest.mark.asyncio |
| 125 | +async def test_worker_returns_a_validation_error_for_invalid_id_and_slots_type(sanic_server): |
| 126 | + await GameServer.collection.delete_many({}) |
| 127 | + |
| 128 | + client = RpcAmqpClient( |
| 129 | + sanic_server.app, |
| 130 | + routing_key=REQUEST_QUEUE, |
| 131 | + request_exchange=REQUEST_EXCHANGE, |
| 132 | + response_queue='', |
| 133 | + response_exchange=RESPONSE_EXCHANGE |
| 134 | + ) |
| 135 | + data = { |
| 136 | + 'id': 'INVALID_OBJECT_ID', |
| 137 | + 'freed-slots': 'INVALID_VALUE' |
| 138 | + } |
| 139 | + response = await client.send(payload=data) |
| 140 | + |
| 141 | + assert Response.ERROR_FIELD_NAME in response.keys() |
| 142 | + error = response[Response.ERROR_FIELD_NAME] |
| 143 | + |
| 144 | + assert Response.ERROR_TYPE_FIELD_NAME in error.keys() |
| 145 | + assert error[Response.ERROR_TYPE_FIELD_NAME] == VALIDATION_ERROR |
| 146 | + |
| 147 | + assert Response.ERROR_DETAILS_FIELD_NAME in error.keys() |
| 148 | + assert len(error[Response.ERROR_DETAILS_FIELD_NAME]) == 2 |
| 149 | + |
| 150 | + assert 'id' in error[Response.ERROR_DETAILS_FIELD_NAME] |
| 151 | + assert len(error[Response.ERROR_DETAILS_FIELD_NAME]['id']) == 1 |
| 152 | + assert error[Response.ERROR_DETAILS_FIELD_NAME]['id'][0] == "'INVALID_OBJECT_ID' is not a " \ |
| 153 | + "valid ObjectId, it must be a " \ |
| 154 | + "12-byte input or a " \ |
| 155 | + "24-character hex string." |
| 156 | + |
| 157 | + assert 'freed-slots' in error[Response.ERROR_DETAILS_FIELD_NAME] |
| 158 | + assert len(error[Response.ERROR_DETAILS_FIELD_NAME]['freed-slots']) == 1 |
| 159 | + assert error[Response.ERROR_DETAILS_FIELD_NAME]['freed-slots'][0] == 'Not a valid integer.' |
| 160 | + |
| 161 | + servers_count = await GameServer.collection.count_documents({}) |
| 162 | + assert servers_count == 0 |
| 163 | + |
| 164 | + await GameServer.collection.delete_many({}) |
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