@@ -30,13 +30,16 @@ function draw_icon_insbox() {
3030 if (!hires) {
3131 if (!fdark) draw_sprite_ext (spr_icons_f, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), 1 - 0.2 * (a = 2 ), 1 - 0.2 * (a = 2 ), 0 , -1 , 1 )
3232 else draw_sprite_ext (spr_icons_d, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), 1 - 0.2 * (a = 2 ), 1 - 0.2 * (a = 2 ), 0 , -1 , 1 )
33+ draw_sprite_ext (spr_icons_col, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), 1 - 0.2 * (a = 2 ), 1 - 0.2 * (a = 2 ), 0 , accent[6 - 2 * !fdark], 1 )
3334 } else {
3435 if (!fdark) {
35- draw_sprite_ext (spr_icons_f_hires, 26 , xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , -1 , 1 )
36+ if (sprite < 58 ) draw_sprite_ext (spr_icons_f_hires, 26 , xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , -1 , 1 )
3637 draw_sprite_ext (spr_icons_f_hires, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , -1 , 1 )
38+ draw_sprite_ext (spr_icons_col_hires, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , accent[6 - 2 * !fdark], 1 )
3739 } else {
38- draw_sprite_ext (spr_icons_d_hires, 26 , xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , -1 , 1 )
40+ if (sprite < 58 ) draw_sprite_ext (spr_icons_d_hires, 26 , xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , -1 , 1 )
3941 draw_sprite_ext (spr_icons_d_hires, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , -1 , 1 )
42+ draw_sprite_ext (spr_icons_col_hires, sprite, xx + push + 25 * 0.1 * (a = 2 ), yy + push + 23 * 0.1 * (a = 2 ), (1 - 0.2 * (a = 2 )) * 0.25 , (1 - 0.2 * (a = 2 )) * 0.25 , 0 , accent[6 - 2 * !fdark], 1 )
4043 }
4144 }
4245 }
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