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Guidelines
Olivier Wervers edited this page Apr 16, 2022
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- 1 tile in OpenRCT2 is 4 by 4 Blender units in size.
- 1 OpenRCT2 height unit is ~1.63299 in Blender Units.
- Any texture should have Interpolation enabled with either the FELINE or Area filter for more detail.
- Disable mipmapping on textures for crisper textures.
- Set the diffuse intensity to 1
- Set the specularity shader to "Phong"
- Use the "Recolorable" 1-3 for recolorable sections, or set the material pass index on your custom material to 1, 2 or 3
- Consider this research to decide on the best settings.