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Guidelines

Olivier Wervers edited this page Apr 16, 2022 · 13 revisions

Guidelines

Measurements

Materials

  • Any texture should have Interpolation enabled with either the FELINE or Area filter for more detail.
  • Disable mipmapping on textures for crisper textures.
  • Set the diffuse intensity to 1
  • Set the specularity shader to "Phong"
  • Use the "Recolorable" 1-3 for recolorable sections, or set the material pass index on your custom material to 1, 2 or 3

Anti-Aliasing

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