@@ -73,17 +73,17 @@ namespace openshot
7373 * There are many ways to create an instance of an openshot::Frame:
7474 * @code
7575 *
76- * // Most basic: a blank frame (300x200 blank image, 48kHz audio silence)
76+ * // Most basic: a blank frame (1x1 blank image, 44.2kHz audio silence)
7777 * Frame();
7878 *
79- * // Image only settings (48kHz audio silence)
79+ * // Image only settings (44.2kHz audio silence)
8080 * Frame(1, // Frame number
8181 * 720, // Width of image
8282 * 480, // Height of image
8383 * "#000000" // HTML color code of background color
8484 * );
8585 *
86- * // Audio only (300x200 blank image)
86+ * // Audio only (1x1 blank image)
8787 * Frame(number, // Frame number
8888 * 44100, // Sample rate of audio stream
8989 * 2 // Number of audio channels
@@ -131,13 +131,13 @@ namespace openshot
131131 bool has_image_data; // /< This frame has been loaded with pixel data
132132
133133
134- // / Constructor - blank frame (300x200 blank image, 48kHz audio silence)
134+ // / Constructor - blank frame (1x1 blank image, 44.2kHz audio silence)
135135 Frame ();
136136
137- // / Constructor - image only (48kHz audio silence)
137+ // / Constructor - image only (44.2kHz audio silence)
138138 Frame (int64_t number, int width, int height, std::string color);
139139
140- // / Constructor - audio only (300x200 blank image)
140+ // / Constructor - audio only (1x1 blank image)
141141 Frame (int64_t number, int samples, int channels);
142142
143143 // / Constructor - image & audio
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