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Merge pull request #101 from jeffski/fix-install-paths
Fix install paths for headers and effects
2 parents a4a8a49 + 526be42 commit 1989b09

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11 files changed

+31
-31
lines changed

11 files changed

+31
-31
lines changed

include/DecklinkInput.h

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@@ -62,9 +62,9 @@
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#include <fcntl.h>
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#include "DeckLinkAPI.h"
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#include "../include/Frame.h"
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#include "Frame.h"
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#include "CacheMemory.h"
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#include "../include/OpenMPUtilities.h"
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#include "OpenMPUtilities.h"
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/// Implementation of the Blackmagic Decklink API (used by the DecklinkReader)
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class DeckLinkInputDelegate : public IDeckLinkInputCallback

include/DecklinkOutput.h

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@@ -63,8 +63,8 @@
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#include "DeckLinkAPI.h"
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#include "CacheMemory.h"
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#include "../include/Frame.h"
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#include "../include/OpenMPUtilities.h"
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#include "Frame.h"
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#include "OpenMPUtilities.h"
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enum OutputSignal {
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kOutputSignalPip = 0,

include/FrameMapper.h

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@@ -34,11 +34,11 @@
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#include <vector>
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#include <memory>
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#include "CacheMemory.h"
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#include "../include/ReaderBase.h"
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#include "../include/Frame.h"
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#include "../include/Fraction.h"
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#include "../include/Exceptions.h"
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#include "../include/KeyFrame.h"
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#include "ReaderBase.h"
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#include "Frame.h"
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#include "Fraction.h"
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#include "Exceptions.h"
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#include "KeyFrame.h"
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// Include FFmpeg headers and macros

include/PlayerBase.h

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@@ -29,7 +29,7 @@
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#define OPENSHOT_PLAYER_BASE_H
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#include <iostream>
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#include "../include/ReaderBase.h"
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#include "ReaderBase.h"
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using namespace std;
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include/Qt/AudioPlaybackThread.h

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@@ -29,9 +29,9 @@
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#ifndef OPENSHOT_AUDIO_PLAYBACK_THREAD_H
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#define OPENSHOT_AUDIO_PLAYBACK_THREAD_H
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#include "../../include/ReaderBase.h"
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#include "../../include/RendererBase.h"
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#include "../../include/AudioReaderSource.h"
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#include "../ReaderBase.h"
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#include "../RendererBase.h"
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#include "../AudioReaderSource.h"
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namespace openshot
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{

include/Qt/PlayerPrivate.h

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@@ -29,12 +29,12 @@
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#ifndef OPENSHOT_PLAYER_PRIVATE_H
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#define OPENSHOT_PLAYER_PRIVATE_H
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#include "../../include/ReaderBase.h"
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#include "../../include/RendererBase.h"
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#include "../../include/AudioReaderSource.h"
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#include "../../include/Qt/AudioPlaybackThread.h"
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#include "../../include/Qt/VideoPlaybackThread.h"
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#include "../../include/Qt/VideoCacheThread.h"
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#include "../ReaderBase.h"
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#include "../RendererBase.h"
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#include "../AudioReaderSource.h"
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#include "../Qt/AudioPlaybackThread.h"
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#include "../Qt/VideoPlaybackThread.h"
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#include "../Qt/VideoCacheThread.h"
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namespace openshot
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{

include/Qt/VideoCacheThread.h

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@@ -28,9 +28,9 @@
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#ifndef OPENSHOT_VIDEO_CACHE_THREAD_H
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#define OPENSHOT_VIDEO_CACHE_THREAD_H
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#include "../../include/OpenMPUtilities.h"
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#include "../../include/ReaderBase.h"
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#include "../../include/RendererBase.h"
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#include "../OpenMPUtilities.h"
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#include "../ReaderBase.h"
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#include "../RendererBase.h"
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namespace openshot
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{

include/Qt/VideoPlaybackThread.h

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@@ -29,8 +29,8 @@
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#ifndef OPENSHOT_VIDEO_PLAYBACK_THREAD_H
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#define OPENSHOT_VIDEO_PLAYBACK_THREAD_H
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#include "../../include/ReaderBase.h"
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#include "../../include/RendererBase.h"
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#include "../ReaderBase.h"
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#include "../RendererBase.h"
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namespace openshot
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{

include/QtPlayer.h

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#include <iostream>
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#include <vector>
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#include "../include/PlayerBase.h"
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#include "../include/Qt/PlayerPrivate.h"
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#include "../include/RendererBase.h"
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#include "PlayerBase.h"
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#include "Qt/PlayerPrivate.h"
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#include "RendererBase.h"
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using namespace std;
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include/RendererBase.h

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@@ -28,7 +28,7 @@
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#ifndef OPENSHOT_RENDERER_BASE_H
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#define OPENSHOT_RENDERER_BASE_H
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#include "../include/Frame.h"
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#include "Frame.h"
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#include <stdlib.h> // for realloc
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#include <memory>
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